接口 EntityAccess
- 所有已知实现类:
AbstractArrow
,AbstractBoat
,AbstractChestBoat
,AbstractChestedHorse
,AbstractClientPlayer
,AbstractFish
,AbstractGolem
,AbstractHorse
,AbstractHurtingProjectile
,AbstractIllager
,AbstractMinecart
,AbstractMinecartContainer
,AbstractPiglin
,AbstractSchoolingFish
,AbstractSkeleton
,AbstractVillager
,AbstractWindCharge
,AgeableMob
,AgeableWaterCreature
,Allay
,AmbientCreature
,Animal
,AreaEffectCloud
,Armadillo
,ArmorStand
,Arrow
,Axolotl
,Bat
,Bee
,Blaze
,BlockAttachedEntity
,Boat
,Bogged
,Breeze
,BreezeWindCharge
,Camel
,Cat
,CaveSpider
,ChestBoat
,ChestRaft
,Chicken
,Cod
,Cow
,Creaking
,Creeper
,Display
,Display.BlockDisplay
,Display.ItemDisplay
,Display.TextDisplay
,Dolphin
,Donkey
,DragonFireball
,Drowned
,ElderGuardian
,EndCrystal
,EnderDragon
,EnderDragonPart
,EnderMan
,Endermite
,Entity
,Evoker
,EvokerFangs
,ExperienceOrb
,EyeOfEnder
,FallingBlockEntity
,Fireball
,FireworkRocketEntity
,FishingHook
,FlyingMob
,Fox
,Frog
,Ghast
,Giant
,GlowItemFrame
,GlowSquid
,Goat
,Guardian
,HangingEntity
,Hoglin
,Horse
,Husk
,Illusioner
,Interaction
,IronGolem
,ItemEntity
,ItemFrame
,LargeFireball
,LeashFenceKnotEntity
,LightningBolt
,LivingEntity
,Llama
,LlamaSpit
,LocalPlayer
,MagmaCube
,Marker
,Minecart
,MinecartChest
,MinecartCommandBlock
,MinecartFurnace
,MinecartHopper
,MinecartSpawner
,MinecartTNT
,Mob
,Monster
,Mule
,MushroomCow
,Ocelot
,OminousItemSpawner
,Painting
,Panda
,Parrot
,PartEntity
,PathfinderMob
,PatrollingMonster
,Phantom
,Pig
,Piglin
,PiglinBrute
,Pillager
,Player
,PolarBear
,PrimedTnt
,Projectile
,Pufferfish
,Rabbit
,Raft
,Raider
,Ravager
,RemotePlayer
,Salmon
,ServerPlayer
,Sheep
,ShoulderRidingEntity
,Shulker
,ShulkerBullet
,Silverfish
,Skeleton
,SkeletonHorse
,Slime
,SmallFireball
,Sniffer
,Snowball
,SnowGolem
,SpectralArrow
,SpellcasterIllager
,Spider
,Squid
,Stray
,Strider
,Tadpole
,TamableAnimal
,ThrowableItemProjectile
,ThrowableProjectile
,ThrownEgg
,ThrownEnderpearl
,ThrownExperienceBottle
,ThrownPotion
,ThrownTrident
,TraderLlama
,TropicalFish
,Turtle
,VehicleEntity
,Vex
,Villager
,Vindicator
,WanderingTrader
,Warden
,WaterAnimal
,WindCharge
,Witch
,WitherBoss
,WitherSkeleton
,WitherSkull
,Wolf
,Zoglin
,Zombie
,ZombieHorse
,ZombieVillager
,ZombifiedPiglin
public interface EntityAccess
-
方法概要
修饰符和类型方法说明int
getId()
Stream
<? extends EntityAccess> Stream
<? extends EntityAccess> getUUID()
boolean
void
setLevelCallback
(EntityInLevelCallback p_156797_) void
setRemoved
(Entity.RemovalReason p_156798_) boolean
-
方法详细资料
-
getId
int getId() -
getUUID
UUID getUUID() -
blockPosition
BlockPos blockPosition() -
getBoundingBox
AABB getBoundingBox() -
setLevelCallback
-
getSelfAndPassengers
Stream<? extends EntityAccess> getSelfAndPassengers() -
getPassengersAndSelf
Stream<? extends EntityAccess> getPassengersAndSelf() -
setRemoved
-
shouldBeSaved
boolean shouldBeSaved() -
isAlwaysTicking
boolean isAlwaysTicking()
-