类 Guardian

所有已实现的接口:
SyncedDataHolder, Attackable, EquipmentUser, Leashable, Enemy, Targeting, EntityAccess, Nameable, ScoreHolder, ICapabilityProvider, ICapabilityProviderImpl<Entity>, ICapabilitySerializable<CompoundTag>, IForgeEntity, IForgeLivingEntity, INBTSerializable<CompoundTag>
直接已知子类:
ElderGuardian

public class Guardian extends Monster