类 ChestBoat
- 所有已实现的接口:
SyncedDataHolder
,Clearable
,Container
,HasCustomInventoryScreen
,Leashable
,ContainerEntity
,MenuConstructor
,EntityAccess
,MenuProvider
,Nameable
,ScoreHolder
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeAbstractBoat
,IForgeEntity
,INBTSerializable<CompoundTag>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.vehicle.AbstractBoat
AbstractBoat.Status
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
从接口继承的嵌套类/接口 net.minecraft.world.entity.Leashable
Leashable.LeashData
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字段概要
字段从类继承的字段 net.minecraft.world.entity.vehicle.AbstractBoat
BUBBLE_TIME, PADDLE_LEFT, PADDLE_RIGHT, PADDLE_SOUND_TIME
从类继承的字段 net.minecraft.world.entity.vehicle.VehicleEntity
DATA_ID_DAMAGE, DATA_ID_HURT, DATA_ID_HURTDIR
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.world.Container
DEFAULT_DISTANCE_BUFFER
从接口继承的字段 net.minecraft.world.entity.Leashable
LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明<T> LazyOptional
<T> getCapability
(Capability<T> capability, Direction facing) Retrieves the Optional handler for the capability requested on the specific side.void
void
protected double
rideHeight
(EntityDimensions p_362135_) 从类继承的方法 net.minecraft.world.entity.vehicle.AbstractChestBoat
addAdditionalSaveData, clearContent, clearItemStacks, createMenu, destroy, getContainerLootTable, getContainerLootTableSeed, getContainerSize, getItem, getItemStacks, getMaxPassengers, getSinglePassengerXOffset, getSlot, interact, openCustomInventoryScreen, readAdditionalSaveData, remove, removeItem, removeItemNoUpdate, setChanged, setContainerLootTable, setContainerLootTableSeed, setItem, stillValid, stopOpen, unpackLootTable
从类继承的方法 net.minecraft.world.entity.vehicle.AbstractBoat
animateHurt, canAddPassenger, canBeCollidedWith, cancelLerp, canCollideWith, canVehicleCollide, checkFallDamage, clampRotation, defineSynchedData, elasticRangeLeashBehaviour, getBubbleAngle, getControllingPassenger, getDefaultGravity, getDismountLocationForPassenger, getDropItem, getGroundFriction, getLeashData, getLeashOffset, getMotionDirection, getMovementEmission, getPaddleSound, getPaddleState, getPassengerAttachmentPoint, getPickResult, getRelativePortalPosition, getRowingTime, getWaterLevelAbove, hasEnoughSpaceFor, isPickable, isPushable, isUnderWater, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, onAboveBubbleCol, onPassengerTurned, positionRider, push, setInitialPos, setInput, setLeashData, setPaddleState, tick
从类继承的方法 net.minecraft.world.entity.vehicle.VehicleEntity
destroy, getDamage, getDimensionChangingDelay, getHurtDir, getHurtTime, hurtClient, hurtServer, ignoreExplosion, setDamage, setHurtDir, setHurtTime, shouldSourceDestroy
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canBeHitByProjectile, canControlVehicle, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUpdate, canUpdate, canUsePortal, captureDrops, captureDrops, causeFallDamage, checkBelowWorld, checkDespawn, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensions, getDirection, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getWeaponItem, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtOrSimulate, igniteForSeconds, igniteForTicks, interactAt, is, isAddedToWorld, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByClient, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterOrSwimmable, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onAddedToWorld, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onRemoval, onRemovedFromWorld, onSyncedDataUpdated, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, recreateFromPacket, refreshDimensions, registryAccess, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.world.Container
canPlaceItem, canTakeItem, countItem, getMaxStackSize, getMaxStackSize, hasAnyMatching, hasAnyOf, startOpen
从接口继承的方法 net.minecraft.world.entity.vehicle.ContainerEntity
addChestVehicleSaveData, chestVehicleDestroyed, clearChestVehicleContent, getBoundingBox, getChestVehicleItem, getChestVehicleSlot, interactWithContainerVehicle, isChestVehicleEmpty, isChestVehicleStillValid, isEmpty, isRemoved, level, position, readChestVehicleSaveData, removeChestVehicleItem, removeChestVehicleItemNoUpdate, setChestVehicleItem, unpackChestVehicleLootTable
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeAbstractBoat
canBoatInFluid, canBoatInFluid, shouldUpdateFluidWhileRiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getSoundFromFluidType, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
从接口继承的方法 net.minecraft.world.entity.Leashable
canBeLeashed, canHaveALeashAttachedToIt, closeRangeLeashBehaviour, dropLeash, getLeashHolder, handleLeashAtDistance, isLeashed, leashTooFarBehaviour, mayBeLeashed, onLeashRemoved, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, writeLeashData
从接口继承的方法 net.minecraft.world.MenuProvider
getDisplayName
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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itemHandler
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构造器详细资料
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ChestBoat
public ChestBoat(EntityType<? extends ChestBoat> p_368923_, Level p_219872_, Supplier<Item> p_367695_)
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方法详细资料
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rideHeight
- 指定者:
rideHeight
在类中AbstractBoat
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getCapability
从接口复制的说明:ICapabilityProvider
Retrieves the Optional handler for the capability requested on the specific side. The return value CAN be the same for multiple faces. Modders are encouraged to cache this value, using the listener capabilities of the Optional to be notified if the requested capability get lost.- 指定者:
getCapability
在接口中ICapabilityProvider
- 覆盖:
getCapability
在类中CapabilityProvider<Entity>
- 参数:
capability
- The capability to checkfacing
- The Side to check from, CAN BE NULL. Null is defined to represent 'internal' or 'self'- 返回:
- The requested an optional holding the requested capability.
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invalidateCaps
public void invalidateCaps()- 指定者:
invalidateCaps
在接口中ICapabilityProviderImpl<Entity>
- 覆盖:
invalidateCaps
在类中CapabilityProvider<Entity>
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reviveCaps
public void reviveCaps()- 指定者:
reviveCaps
在接口中ICapabilityProviderImpl<Entity>
- 覆盖:
reviveCaps
在类中CapabilityProvider<Entity>
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