所有已实现的接口:
SyncedDataHolder, ItemSupplier, TraceableEntity, EntityAccess, Nameable, ScoreHolder, ICapabilityProvider, ICapabilityProviderImpl<Entity>, ICapabilitySerializable<CompoundTag>, IForgeEntity, INBTSerializable<CompoundTag>

public class WindCharge extends AbstractWindCharge
  • 字段详细资料

    • EXPLOSION_DAMAGE_CALCULATOR

      private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR
    • RADIUS

      private static final float RADIUS
      另请参阅:
    • MIN_CAMERA_DISTANCE_SQUARED

      private static final float MIN_CAMERA_DISTANCE_SQUARED
    • noDeflectTicks

      private int noDeflectTicks
  • 构造器详细资料

    • WindCharge

      public WindCharge(EntityType<? extends AbstractWindCharge> p_330526_, Level p_330063_)
    • WindCharge

      public WindCharge(Player p_336321_, Level p_330515_, double p_330095_, double p_333760_, double p_334828_)
    • WindCharge

      public WindCharge(Level p_333074_, double p_329691_, double p_335041_, double p_329004_, Vec3 p_342087_)
  • 方法详细资料