类 Shulker
- 所有已实现的接口:
SyncedDataHolder
,Attackable
,EquipmentUser
,Leashable
,Enemy
,Targeting
,VariantHolder<Optional<DyeColor>>
,EntityAccess
,Nameable
,ScoreHolder
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,INBTSerializable<CompoundTag>
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嵌套类概要
嵌套类修饰符和类型类说明(专用程序包) class
(专用程序包) static class
(专用程序包) static class
(专用程序包) class
(专用程序包) class
(专用程序包) class
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
从接口继承的嵌套类/接口 net.minecraft.world.entity.Leashable
Leashable.LeashData
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字段概要
字段修饰符和类型字段说明private BlockPos
private int
private static final AttributeModifier
private static final ResourceLocation
private float
private float
protected static final EntityDataAccessor
<Direction> protected static final EntityDataAccessor
<Byte> protected static final EntityDataAccessor
<Byte> private static final byte
(专用程序包) static final org.joml.Vector3f
private static final float
private static final float
private static final int
private static final byte
private static final int
private static final int
private static final float
private static final int
从类继承的字段 net.minecraft.world.entity.PathfinderMob
DEFAULT_WALK_TARGET_VALUE
从类继承的字段 net.minecraft.world.entity.Mob
ambientSoundTime, armorDropChances, bodyArmorDropChance, DEFAULT_EQUIPMENT_DROP_CHANCE, goalSelector, handDropChances, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, PRESERVE_ITEM_DROP_CHANCE, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, RANDOM_SPAWN_BONUS_ID, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, appliedScale, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, ATTRIBUTES_FIELD, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYHeadRot, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.world.entity.monster.Enemy
XP_REWARD_BOSS, XP_REWARD_HUGE, XP_REWARD_LARGE, XP_REWARD_MEDIUM, XP_REWARD_NONE, XP_REWARD_SMALL
从接口继承的字段 net.minecraft.world.entity.Leashable
LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag p_33443_) boolean
(专用程序包) boolean
static AttributeSupplier.Builder
protected BodyRotationControl
protected void
defineSynchedData
(SynchedEntityData.Builder p_335590_) finalizeSpawn
(ServerLevelAccessor p_149780_, DifficultyInstance p_149781_, EntitySpawnReason p_365010_, SpawnGroupData p_149783_) Forge: Override-Only, call via ForgeEventFactory.onFinalizeSpawn.
Overrides are allowed.protected Direction
findAttachableSurface
(BlockPos p_149811_) private void
protected SoundEvent
float
getClientPeekAmount
(float p_33481_) getColor()
protected SoundEvent
protected SoundEvent
getHurtSound
(DamageSource p_33457_) int
int
protected Entity.MovementEmission
private static float
getPhysicalPeek
(float p_149769_) static AABB
getProgressAabb
(float p_149792_, Direction p_149791_, float p_330131_, Vec3 p_375540_) static AABB
getProgressDeltaAabb
(float p_149795_, Direction p_149794_, float p_149796_, float p_333964_, Vec3 p_378565_) private int
getRenderPosition
(float p_149767_) private void
boolean
hurtServer
(ServerLevel p_366136_, DamageSource p_366119_, float p_367361_) private boolean
isClosed()
private boolean
isPositionBlocked
(BlockPos p_149813_) void
lerpTo
(double p_33411_, double p_33412_, double p_33413_, float p_33414_, float p_33415_, int p_33416_) protected AABB
makeBoundingBox
(Vec3 p_378289_) void
private void
void
onSyncedDataUpdated
(EntityDataAccessor<?> p_33434_) void
void
void
readAdditionalSaveData
(CompoundTag p_33432_) void
recreateFromPacket
(ClientboundAddEntityPacket p_219067_) protected void
protected float
sanitizeScale
(float p_332844_) private void
setAttachFace
(Direction p_149789_) void
setDeltaMovement
(Vec3 p_149804_) void
setPos
(double p_33449_, double p_33450_, double p_33451_) (专用程序包) void
setRawPeekAmount
(int p_33419_) void
setVariant
(Optional<DyeColor> p_262609_) boolean
startRiding
(Entity p_149773_, boolean p_149774_) void
protected boolean
void
tick()
private boolean
从类继承的方法 net.minecraft.world.entity.animal.AbstractGolem
getAmbientSoundInterval, removeWhenFarAway
从类继承的方法 net.minecraft.world.entity.PathfinderMob
checkSpawnRules, closeRangeLeashBehaviour, followLeashSpeed, getWalkTargetValue, getWalkTargetValue, handleLeashAtDistance, isPanicking, isPathFinding, shouldStayCloseToLeashHolder
从类继承的方法 net.minecraft.world.entity.Mob
aiStep, ate, baseTick, canAttackType, canBeLeashed, canDispenserEquipIntoSlot, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canUseSlot, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clampHeadRotationToBody, clearRestriction, convertTo, convertTo, createMobAttributes, createNavigation, customServerAiStep, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getArmorAndBodyArmorSlots, getArmorDropChances, getArmorSlots, getAttackBoundingBox, getBaseExperienceReward, getBodyArmorItem, getControllingPassenger, getEquipmentDropChance, getEquipmentForSlot, getHandDropChances, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getRestrictCenter, getRestrictRadius, getSensing, getSpawnReason, getTarget, getTargetFromBrain, handleEntityEvent, hasRestriction, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSpawnCancelled, isSunBurnTick, isWearingBodyArmor, isWithinMeleeAttackRange, isWithinRestriction, isWithinRestriction, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, mobInteract, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAttackSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBaby, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, stopInPlace, tickHeadTurn, updateControlFlags, wantsToPickUp
从类继承的方法 net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, actuallyHurt, addEffect, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBeNameTagged, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, cancelLerp, canDisableShield, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, dropAllDeathLoot, dropEquipment, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAgeScale, getAllSlots, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBrain, getCapability, getCombatTracker, getComfortableFallDistance, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultDimensions, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectiveGravity, getEquipmentSlotForItem, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getItemBlockingWith, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayerTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSlotForHand, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lookAt, makeBrain, makePoofParticles, makeSound, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, playBlockFallSound, pushEntities, randomTeleport, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, reviveCaps, rideTick, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, shouldShowName, skipDropExperience, spawnItemParticles, startSleeping, startUsingItem, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed, wouldNotSuffocateAtTargetPose
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeHitByProjectile, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, checkBelowWorld, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interactAt, is, isAddedToWorld, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByClient, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterOrSwimmable, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemoval, onRemovedFromWorld, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, refreshDimensions, registryAccess, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.world.entity.EquipmentUser
equip, equip, equip, resolveSlot
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, moveInFluid, self, sinkInFluid
从接口继承的方法 net.minecraft.world.entity.Leashable
canHaveALeashAttachedToIt, dropLeash, elasticRangeLeashBehaviour, getLeashHolder, isLeashed, mayBeLeashed, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, writeLeashData
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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COVERED_ARMOR_MODIFIER_ID
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COVERED_ARMOR_MODIFIER
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DATA_ATTACH_FACE_ID
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DATA_PEEK_ID
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DATA_COLOR_ID
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TELEPORT_STEPS
private static final int TELEPORT_STEPS- 另请参阅:
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NO_COLOR
private static final byte NO_COLOR- 另请参阅:
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DEFAULT_COLOR
private static final byte DEFAULT_COLOR- 另请参阅:
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MAX_TELEPORT_DISTANCE
private static final int MAX_TELEPORT_DISTANCE- 另请参阅:
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OTHER_SHULKER_SCAN_RADIUS
private static final int OTHER_SHULKER_SCAN_RADIUS- 另请参阅:
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OTHER_SHULKER_LIMIT
private static final int OTHER_SHULKER_LIMIT- 另请参阅:
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PEEK_PER_TICK
private static final float PEEK_PER_TICK- 另请参阅:
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FORWARD
static final org.joml.Vector3f FORWARD -
MAX_SCALE
private static final float MAX_SCALE- 另请参阅:
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currentPeekAmountO
private float currentPeekAmountO -
currentPeekAmount
private float currentPeekAmount -
clientOldAttachPosition
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clientSideTeleportInterpolation
private int clientSideTeleportInterpolation -
MAX_LID_OPEN
private static final float MAX_LID_OPEN- 另请参阅:
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构造器详细资料
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Shulker
-
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方法详细资料
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registerGoals
protected void registerGoals()- 覆盖:
registerGoals
在类中Mob
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getMovementEmission
- 覆盖:
getMovementEmission
在类中Entity
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getSoundSource
- 覆盖:
getSoundSource
在类中Entity
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getAmbientSound
- 覆盖:
getAmbientSound
在类中AbstractGolem
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playAmbientSound
public void playAmbientSound()- 覆盖:
playAmbientSound
在类中Mob
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getDeathSound
- 覆盖:
getDeathSound
在类中AbstractGolem
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getHurtSound
- 覆盖:
getHurtSound
在类中AbstractGolem
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defineSynchedData
- 覆盖:
defineSynchedData
在类中Mob
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createAttributes
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createBodyControl
- 覆盖:
createBodyControl
在类中Mob
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readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中Mob
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addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中Mob
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tick
public void tick() -
findNewAttachment
private void findNewAttachment() -
makeBoundingBox
- 覆盖:
makeBoundingBox
在类中Entity
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getPhysicalPeek
private static float getPhysicalPeek(float p_149769_) -
updatePeekAmount
private boolean updatePeekAmount() -
onPeekAmountChange
private void onPeekAmountChange() -
getProgressAabb
-
getProgressDeltaAabb
-
startRiding
- 覆盖:
startRiding
在类中Mob
-
stopRiding
public void stopRiding()- 覆盖:
stopRiding
在类中LivingEntity
-
finalizeSpawn
@Nullable public SpawnGroupData finalizeSpawn(ServerLevelAccessor p_149780_, DifficultyInstance p_149781_, EntitySpawnReason p_365010_, @Nullable SpawnGroupData p_149783_) 从类复制的说明:Mob
Forge: Override-Only, call via ForgeEventFactory.onFinalizeSpawn.
Overrides are allowed. Do not wrap super calls within override (as that will cause stack overflows).
Vanilla calls are replaced with a transformer, and are not visible in source.
Be certain to either call super.finalizeSpawn or set the
Mob.spawnReason
field from within your override.- 覆盖:
finalizeSpawn
在类中Mob
-
move
-
getDeltaMovement
- 覆盖:
getDeltaMovement
在类中Entity
-
setDeltaMovement
- 覆盖:
setDeltaMovement
在类中Entity
-
setPos
public void setPos(double p_33449_, double p_33450_, double p_33451_) -
findAttachableSurface
-
canStayAt
-
isPositionBlocked
-
teleportSomewhere
protected boolean teleportSomewhere() -
lerpTo
public void lerpTo(double p_33411_, double p_33412_, double p_33413_, float p_33414_, float p_33415_, int p_33416_) - 覆盖:
lerpTo
在类中LivingEntity
-
hurtServer
- 覆盖:
hurtServer
在类中LivingEntity
-
isClosed
private boolean isClosed() -
hitByShulkerBullet
private void hitByShulkerBullet() -
canBeCollidedWith
public boolean canBeCollidedWith()- 覆盖:
canBeCollidedWith
在类中Entity
-
getAttachFace
-
setAttachFace
-
onSyncedDataUpdated
- 指定者:
onSyncedDataUpdated
在接口中SyncedDataHolder
- 覆盖:
onSyncedDataUpdated
在类中LivingEntity
-
getRawPeekAmount
private int getRawPeekAmount() -
setRawPeekAmount
void setRawPeekAmount(int p_33419_) -
getClientPeekAmount
public float getClientPeekAmount(float p_33481_) -
recreateFromPacket
- 覆盖:
recreateFromPacket
在类中LivingEntity
-
getMaxHeadXRot
public int getMaxHeadXRot()- 覆盖:
getMaxHeadXRot
在类中Mob
-
getMaxHeadYRot
public int getMaxHeadYRot()- 覆盖:
getMaxHeadYRot
在类中Mob
-
push
- 覆盖:
push
在类中LivingEntity
-
getRenderPosition
-
sanitizeScale
protected float sanitizeScale(float p_332844_) - 覆盖:
sanitizeScale
在类中LivingEntity
-
setVariant
- 指定者:
setVariant
在接口中VariantHolder<Optional<DyeColor>>
-
getVariant
- 指定者:
getVariant
在接口中VariantHolder<Optional<DyeColor>>
-
getColor
-