类 RemotePlayer
- 所有已实现的接口:
SyncedDataHolder
,Attackable
,EntityAccess
,Nameable
,ScoreHolder
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,IForgePlayer
,INBTSerializable<CompoundTag>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.player.Player
Player.BedSleepingProblem
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段从类继承的字段 net.minecraft.client.player.AbstractClientPlayer
clientLevel, deltaMovementOnPreviousTick, elytraRotX, elytraRotY, elytraRotZ, walkDist, walkDistO
从类继承的字段 net.minecraft.world.entity.player.Player
bob, CLIENT_LOADED_TIMEOUT_TIME, clientLoadedTimeoutTimer, containerMenu, CRAFTING_SLOT_OFFSET, CROUCH_BB_HEIGHT, currentExplosionCause, currentImpulseImpactPos, DATA_PLAYER_MAIN_HAND, DATA_PLAYER_MODE_CUSTOMISATION, DATA_SHOULDER_LEFT, DATA_SHOULDER_RIGHT, DEFAULT_BLOCK_INTERACTION_RANGE, DEFAULT_ENTITY_INTERACTION_RANGE, DEFAULT_EYE_HEIGHT, DEFAULT_MAIN_HAND, DEFAULT_MODEL_CUSTOMIZATION, DEFAULT_VEHICLE_ATTACHMENT, defaultFlySpeed, enchantmentSeed, ENDER_SLOT_OFFSET, enderChestInventory, experienceLevel, experienceProgress, fishing, foodData, HELD_ITEM_SLOT, hurtDir, inventoryMenu, jumpTriggerTime, MAX_HEALTH, oBob, SLEEP_DURATION, STANDING_DIMENSIONS, SWIMMING_BB_HEIGHT, SWIMMING_BB_WIDTH, takeXpDelay, totalExperience, WAKE_UP_DURATION, wasUnderwater, xCloak, xCloakO, yCloak, yCloakO, zCloak, zCloakO
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, appliedScale, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, ATTRIBUTES_FIELD, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYHeadRot, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
aiStep()
boolean
hurtClient
(DamageSource p_108772_) void
lerpMotion
(double p_273090_, double p_272647_, double p_273555_) void
recreateFromPacket
(ClientboundAddEntityPacket p_301606_) boolean
shouldRenderAtSqrDistance
(double p_108770_) void
tick()
protected void
从类继承的方法 net.minecraft.client.player.AbstractClientPlayer
getDeltaMovementLerped, getFieldOfViewModifier, getPlayerInfo, getSkin, isCreative, isSpectator
从类继承的方法 net.minecraft.world.entity.player.Player
actuallyHurt, addAdditionalSaveData, addItem, animateHurt, attack, awardRecipes, awardRecipesByKey, awardStat, awardStat, awardStat, awardStat, blockActionRestricted, blockInteractionRange, blockUsingShield, canBeHitByProjectile, canBeSeenAsEnemy, canDropItems, canEat, canGlide, canHarmPlayer, canInteractWithBlock, canInteractWithEntity, canInteractWithEntity, canPlayerFitWithinBlocksAndEntitiesWhen, canSprint, canUseGameMasterBlocks, canUseSlot, causeFallDamage, causeFoodExhaustion, closeContainer, createAttributes, createItemCooldowns, crit, defineSynchedData, destroyVanishingCursedItems, die, disableShield, displayClientMessage, doAutoAttackOnTouch, doCloseContainer, doesEmitEquipEvent, doWaterSplashEffect, drop, drop, dropEquipment, entityInteractionRange, freeAt, getAbilities, getAbsorptionAmount, getArmorSlots, getAttackStrengthScale, getBaseExperienceReward, getBlockSpeedFactor, getCapability, getCooldowns, getCurrentItemAttackStrengthDelay, getDeathSound, getDefaultDimensions, getDestroySpeed, getDestroySpeed, getDimensionChangingDelay, getDismountPoses, getDisplayName, getEnchantedDamage, getEnchantmentSeed, getEnderChestInventory, getFallSounds, getFireImmuneTicks, getFlyingSpeed, getFoodData, getForcedPose, getGameProfile, getHandSlots, getHurtDir, getHurtSound, getInventory, getItemBySlot, getLastDeathLocation, getLuck, getMainArm, getMaxHeadRotationRelativeToBody, getMovementEmission, getName, getPermissionLevel, getPrefixes, getProjectile, getRopeHoldPosition, getScore, getScoreboard, getScoreboardName, getShoulderEntityLeft, getShoulderEntityRight, getSleepTimer, getSlot, getSoundSource, getSpeed, getSuffixes, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getWardenSpawnTracker, getWeaponItem, getXpNeededForNextLevel, giveExperienceLevels, giveExperiencePoints, handleCreativeModeItemDrop, handleEntityEvent, hasClientLoaded, hasContainerOpen, hasCorrectToolForDrops, hasInfiniteMaterials, hasPermissions, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, hurtServer, increaseScore, interactOn, internalSetAbsorptionAmount, isAffectedByFluids, isAlwaysExperienceDropper, isAlwaysTicking, isControlledByClient, isHurt, isIgnoringFallDamageFromCurrentImpulse, isImmobile, isInvulnerableTo, isLocalPlayer, isModelPartShown, isPushedByFluid, isReducedDebugInfo, isScoping, isSecondaryUseActive, isSleepingLongEnough, isStayingOnGroundSurface, isSwimming, isTextFilteringEnabled, killedEntity, magicCrit, makeStuckInBlock, maybeBackOffFromEdge, mayBuild, mayUseItemAt, onAboveBubbleCol, onClimbable, onEnchantmentPerformed, onInsideBubbleColumn, onUpdateAbilities, openCommandBlock, openHorseInventory, openItemGui, openJigsawBlock, openMenu, openMinecartCommandBlock, openStructureBlock, openTextEdit, playNotifySound, playSound, playStepSound, readAdditionalSaveData, refreshDisplayName, remove, removeEntitiesOnShoulder, removeVehicle, resetAttackStrengthTicker, resetCurrentImpulseContext, resetRecipes, resetStat, respawn, rideTick, sendMerchantOffers, serverAiStep, setClientLoaded, setEntityOnShoulder, setForcedPose, setIgnoreFallDamageFromCurrentImpulse, setItemSlot, setLastDeathLocation, setMainArm, setReducedDebugInfo, setRemainingFireTicks, setScore, setShoulderEntityLeft, setShoulderEntityRight, shouldBeSaved, shouldRotateWithMinecart, shouldShowName, startAutoSpinAttack, startFallFlying, startSleepInBed, stopFallFlying, stopSleepInBed, stopSleeping, sweepAttack, tickClientLoadTimeout, tickRegeneration, travel, triggerRecipeCrafted, tryResetCurrentImpulseContext, tryToStartFallFlying, updateIsUnderwater, updateSwimming, updateTutorialInventoryAction, wantsToStopRiding
从类继承的方法 net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, addEffect, addEffect, areAllEffectsAmbient, attackable, baseTick, blockedByShield, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canAttackType, canBeAffected, canBeNameTagged, canBeSeenByAnyone, canBreatheUnderwater, cancelLerp, canDisableShield, canDispenserEquipIntoSlot, canEquipWithDispenser, canFreeze, canGlideUsing, canPickUpLoot, canStandOnFluid, canUsePortal, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, decreaseAirSupply, doHurtEquipment, doHurtTarget, doPush, dropAllDeathLoot, dropCustomDeathLoot, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getActiveEffects, getActiveEffectsMap, getAgeScale, getAllSlots, getArmorAndBodyArmorSlots, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBrain, getCombatTracker, getComfortableFallDistance, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getEffect, getEffectiveGravity, getEquipmentSlotForItem, getExperienceReward, getFallFlyingTicks, getFluidFallingAdjustedMovement, getHealth, getHitbox, getItemBlockingWith, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayerTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLootTableSeed, getMainHandItem, getMaxAbsorption, getMaxFallDistance, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlotForHand, getSoundVolume, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, igniteForTicks, increaseAirSupply, indicateDamage, invalidateCaps, isAffectedByPotions, isAlive, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInWall, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, jumpInLiquid, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, lookAt, makeBrain, makePoofParticles, makeSound, maxUpStep, onAttributeUpdated, onBelowWorld, onChangedBlock, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onSyncedDataUpdated, playBlockFallSound, playHurtSound, push, pushEntities, randomTeleport, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, reviveCaps, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSpeed, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, skipDropExperience, spawnItemParticles, startSleeping, startUsingItem, stopRiding, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickHeadTurn, tickRidden, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed, wouldNotSuffocateAtTargetPose
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canTeleport, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, checkBelowWorld, checkDespawn, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDirection, getDismountLocationForPassenger, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRotationVector, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAttackable, isColliding, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterOrSwimmable, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isRemoved, isShiftKeyDown, isSilent, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isUnderWater, isVehicle, isVisuallyCrawling, lavaHurt, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, markHurt, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onAddedToWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onPassengerTurned, onRemoval, onRemovedFromWorld, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, refreshDimensions, registryAccess, removeAfterChangingDimensions, removePassenger, removeTag, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, jumpInFluid, moveInFluid, self, sinkInFluid
从接口继承的方法 net.minecraftforge.common.extensions.IForgePlayer
isCloseEnough
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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lerpDeltaMovement
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lerpDeltaMovementSteps
private int lerpDeltaMovementSteps
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构造器详细资料
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RemotePlayer
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方法详细资料
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shouldRenderAtSqrDistance
public boolean shouldRenderAtSqrDistance(double p_108770_) - 覆盖:
shouldRenderAtSqrDistance
在类中Entity
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hurtClient
- 覆盖:
hurtClient
在类中Entity
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tick
public void tick()- 覆盖:
tick
在类中AbstractClientPlayer
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aiStep
public void aiStep() -
lerpMotion
public void lerpMotion(double p_273090_, double p_272647_, double p_273555_) - 覆盖:
lerpMotion
在类中Entity
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updatePlayerPose
protected void updatePlayerPose()- 覆盖:
updatePlayerPose
在类中Player
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recreateFromPacket
- 覆盖:
recreateFromPacket
在类中LivingEntity
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