类 Parrot

所有已实现的接口:
SyncedDataHolder, FlyingAnimal, Attackable, EquipmentUser, Leashable, OwnableEntity, Targeting, VariantHolder<Parrot.Variant>, EntityAccess, Nameable, ScoreHolder, ICapabilityProvider, ICapabilityProviderImpl<Entity>, ICapabilitySerializable<CompoundTag>, IForgeEntity, IForgeLivingEntity, INBTSerializable<CompoundTag>

public class Parrot extends ShoulderRidingEntity implements VariantHolder<Parrot.Variant>, FlyingAnimal