类 SpectralArrow
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
net.minecraft.world.entity.projectile.AbstractArrow
net.minecraft.world.entity.projectile.SpectralArrow
- 所有已实现的接口:
SyncedDataHolder
,TraceableEntity
,EntityAccess
,Nameable
,ScoreHolder
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,INBTSerializable<CompoundTag>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.projectile.AbstractArrow
AbstractArrow.Pickup
从类继承的嵌套类/接口 net.minecraft.world.entity.projectile.Projectile
Projectile.ProjectileFactory<T extends Projectile>
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段从类继承的字段 net.minecraft.world.entity.projectile.AbstractArrow
inGroundTime, pickup, shakeTime
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器构造器说明SpectralArrow
(EntityType<? extends SpectralArrow> p_37411_, Level p_37412_) SpectralArrow
(Level p_37419_, double p_309976_, double p_310894_, double p_309922_, ItemStack p_311719_, ItemStack p_343959_) SpectralArrow
(Level p_37414_, LivingEntity p_311904_, ItemStack p_309799_, ItemStack p_342763_) -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag p_37426_) protected void
doPostHurtEffects
(LivingEntity p_37422_) protected ItemStack
void
readAdditionalSaveData
(CompoundTag p_37424_) void
tick()
从类继承的方法 net.minecraft.world.entity.projectile.AbstractArrow
canHitEntity, defineSynchedData, doKnockback, findHitEntity, getBaseDamage, getDefaultGravity, getDefaultHitGroundSoundEvent, getHitGroundSoundEvent, getMovementEmission, getPickupItem, getPickupItemStackOrigin, getPierceLevel, getSlot, getWaterInertia, getWeaponItem, hitBlockEnchantmentEffects, isAttackable, isCritArrow, isInGround, isNoPhysics, isPickable, lerpMotion, lerpTo, move, onHitBlock, onHitEntity, onInsideBubbleColumn, onItemBreak, onSyncedDataUpdated, playerTouch, push, setBaseDamage, setBaseDamageFromMob, setCritArrow, setInGround, setNoPhysics, setOwner, setPickupItemStack, setSoundEvent, shoot, shouldBounceOnWorldBorder, shouldRenderAtSqrDistance, tickDespawn, tryPickup
从类继承的方法 net.minecraft.world.entity.projectile.Projectile
applyOnProjectileSpawned, calculateHorizontalHurtKnockbackDirection, deflect, findOwner, getAddEntityPacket, getDimensionChangingDelay, getEffectSource, getMovementToShoot, getOwner, getPickRadius, hitTargetOrDeflectSelf, hurtServer, lerpRotation, mayBreak, mayInteract, onDeflection, onHit, ownedBy, recreateFromPacket, restoreFrom, setOwnerThroughUUID, shootFromRotation, spawnProjectile, spawnProjectile, spawnProjectileFromRotation, spawnProjectileUsingShoot, spawnProjectileUsingShoot, updateRotation
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, animateHurt, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, cancelLerp, canCollideWith, canControlVehicle, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUpdate, canUpdate, canUsePortal, captureDrops, captureDrops, causeFallDamage, checkBelowWorld, checkDespawn, checkFallDamage, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensions, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, igniteForTicks, ignoreExplosion, interact, interactAt, is, isAddedToWorld, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isColliding, isControlledByClient, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterOrSwimmable, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, lerpPositionAndRotationStep, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onPassengerTurned, onRemoval, onRemovedFromWorld, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, refreshDimensions, registryAccess, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getSoundFromFluidType, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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duration
private int duration
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构造器详细资料
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SpectralArrow
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SpectralArrow
public SpectralArrow(Level p_37414_, LivingEntity p_311904_, ItemStack p_309799_, @Nullable ItemStack p_342763_) -
SpectralArrow
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方法详细资料
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tick
public void tick()- 覆盖:
tick
在类中AbstractArrow
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doPostHurtEffects
- 覆盖:
doPostHurtEffects
在类中AbstractArrow
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readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中AbstractArrow
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addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中AbstractArrow
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getDefaultPickupItem
- 指定者:
getDefaultPickupItem
在类中AbstractArrow
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