类 Horse
java.lang.Object
- 所有已实现的接口:
SyncedDataHolder
,ContainerListener
,Attackable
,EquipmentUser
,HasCustomInventoryScreen
,Leashable
,OwnableEntity
,PlayerRideable
,PlayerRideableJumping
,Saddleable
,Targeting
,VariantHolder<Variant>
,EntityAccess
,Nameable
,ScoreHolder
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,IForgeLivingEntity
,INBTSerializable<CompoundTag>
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.entity.AgeableMob
AgeableMob.AgeableMobGroupData
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
从接口继承的嵌套类/接口 net.minecraft.world.entity.Leashable
Leashable.LeashData
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字段概要
字段从类继承的字段 net.minecraft.world.entity.animal.horse.AbstractHorse
allowStandSliding, BREEDING_CROSS_FACTOR, canGallop, CHEST_SLOT_OFFSET, EQUIPMENT_SLOT_OFFSET, gallopSoundCounter, INV_BASE_COUNT, INV_SLOT_SADDLE, inventory, INVENTORY_ROWS, INVENTORY_SLOT_OFFSET, isJumping, playerJumpPendingScale, sprintCounter, tailCounter, temper
从类继承的字段 net.minecraft.world.entity.animal.Animal
PARENT_AGE_AFTER_BREEDING
从类继承的字段 net.minecraft.world.entity.AgeableMob
age, BABY_START_AGE, forcedAge, forcedAgeTimer
从类继承的字段 net.minecraft.world.entity.PathfinderMob
DEFAULT_WALK_TARGET_VALUE
从类继承的字段 net.minecraft.world.entity.Mob
ambientSoundTime, armorDropChances, bodyArmorDropChance, DEFAULT_EQUIPMENT_DROP_CHANCE, goalSelector, handDropChances, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, PRESERVE_ITEM_DROP_CHANCE, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, RANDOM_SPAWN_BONUS_ID, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
从类继承的字段 net.minecraft.world.entity.LivingEntity
animStep, animStepO, appliedScale, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, ATTRIBUTES_FIELD, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYHeadRot, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.world.entity.Leashable
LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag p_30716_) boolean
boolean
canUseSlot
(EquipmentSlot p_345205_) protected void
defineSynchedData
(SynchedEntityData.Builder p_335516_) finalizeSpawn
(ServerLevelAccessor p_30703_, DifficultyInstance p_30704_, EntitySpawnReason p_370066_, SpawnGroupData p_30706_) Forge: Override-Only, call via ForgeEventFactory.onFinalizeSpawn.
Overrides are allowed.protected SoundEvent
protected SoundEvent
getBreedOffspring
(ServerLevel p_149533_, AgeableMob p_149534_) protected SoundEvent
getDefaultDimensions
(Pose p_329389_) protected SoundEvent
protected SoundEvent
getHurtSound
(DamageSource p_30720_) private int
protected void
hurtArmor
(DamageSource p_363728_, float p_365413_) mobInteract
(Player p_30713_, InteractionHand p_30714_) protected void
playGallopSound
(SoundType p_30709_) protected void
randomizeAttributes
(RandomSource p_218815_) void
readAdditionalSaveData
(CompoundTag p_30711_) private void
setTypeVariant
(int p_30737_) void
setVariant
(Variant p_262684_) private void
setVariantAndMarkings
(Variant p_30700_, Markings p_30701_) 从类继承的方法 net.minecraft.world.entity.animal.horse.AbstractHorse
addBehaviourGoals, aiStep, canDispenserEquipIntoSlot, canEatGrass, canJump, canParent, canPerformRearing, causeFallDamage, containerChanged, createBaseHorseAttributes, createInventory, createOffspringAttribute, doPlayerRide, dropEquipment, equipBodyArmor, equipSaddle, executeRidersJump, fedFood, followMommy, generateJumpStrength, generateMaxHealth, generateSpeed, getAmbientSoundInterval, getAmbientStandInterval, getAmbientStandSound, getBodyArmorAccess, getCapability, getControllingPassenger, getDismountLocationForPassenger, getEatAnim, getFlag, getInventoryColumns, getInventorySize, getInventorySize, getMaxSpawnClusterSize, getMaxTemper, getMouthAnim, getOwnerUUID, getPassengerAttachmentPoint, getRiddenInput, getRiddenRotation, getRiddenSpeed, getSlot, getSoundVolume, getStandAnim, getTemper, handleEating, handleEntityEvent, handleLeashAtDistance, handleStartJump, handleStopJump, hasInventoryChanged, hurtServer, invalidateCaps, isBred, isEating, isFood, isImmobile, isJumping, isPushable, isSaddleable, isSaddled, isStanding, isTamed, makeMad, modifyTemper, onClimbable, onPlayerJump, openCustomInventoryScreen, playJumpSound, playStepSound, positionRider, registerGoals, setBred, setEating, setFlag, setIsJumping, setOffspringAttributes, setOwnerUUID, setStanding, setTamed, setTemper, spawnTamingParticles, standIfPossible, syncSaddleToClients, tameWithName, tick, tickRidden
从类继承的方法 net.minecraft.world.entity.animal.Animal
actuallyHurt, canFallInLove, checkAnimalSpawnRules, createAnimalAttributes, customServerAiStep, finalizeSpawnChildFromBreeding, getBaseExperienceReward, getInLoveTime, getLoveCause, getWalkTargetValue, isBrightEnoughToSpawn, isInLove, playEatingSound, removeWhenFarAway, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding, usePlayerItem
从类继承的方法 net.minecraft.world.entity.AgeableMob
ageBoundaryReached, ageUp, ageUp, canBreed, getAge, getForcedAge, getForcedAgeTimer, getSpeedUpSecondsWhenFeeding, isBaby, onSyncedDataUpdated, setAge, setBaby
从类继承的方法 net.minecraft.world.entity.PathfinderMob
checkSpawnRules, closeRangeLeashBehaviour, followLeashSpeed, getWalkTargetValue, isPanicking, isPathFinding, shouldStayCloseToLeashHolder
从类继承的方法 net.minecraft.world.entity.Mob
ate, baseTick, canAttackType, canBeLeashed, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clampHeadRotationToBody, clearRestriction, convertTo, convertTo, createBodyControl, createMobAttributes, createNavigation, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getArmorAndBodyArmorSlots, getArmorDropChances, getArmorSlots, getAttackBoundingBox, getBodyArmorItem, getEquipmentDropChance, getEquipmentForSlot, getHandDropChances, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getRestrictCenter, getRestrictRadius, getSensing, getSpawnReason, getTarget, getTargetFromBrain, hasRestriction, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSpawnCancelled, isSunBurnTick, isWearingBodyArmor, isWithinMeleeAttackRange, isWithinRestriction, isWithinRestriction, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAmbientSound, playAttackSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, tickHeadTurn, updateControlFlags, wantsToPickUp
从类继承的方法 net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, addEffect, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBeNameTagged, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, cancelLerp, canDisableShield, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, dropAllDeathLoot, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAgeScale, getAllSlots, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBrain, getCombatTracker, getComfortableFallDistance, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectiveGravity, getEquipmentSlotForItem, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getItemBlockingWith, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayerTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getScale, getSleepingPos, getSlotForHand, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtCurrentlyUsedShield, hurtHelmet, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isLookingAtMe, isPickable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, lookAt, makeBrain, makePoofParticles, makeSound, maxUpStep, onBelowWorld, onChangedBlock, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, reviveCaps, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, shouldShowName, skipDropExperience, spawnItemParticles, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, travel, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed, wouldNotSuffocateAtTargetPose
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, checkBelowWorld, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interactAt, is, isAddedToWorld, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByClient, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterOrSwimmable, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onAboveBubbleCol, onAddedToWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemoval, onRemovedFromWorld, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playSwimSound, position, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, refreshDimensions, registryAccess, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, serializeCaps
从接口继承的方法 net.minecraft.world.entity.EquipmentUser
equip, equip, equip, resolveSlot
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToWorld, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToWorld, onRemovedFromWorld, revive, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
从接口继承的方法 net.minecraftforge.common.extensions.IForgeLivingEntity
canDrownInFluidType, canSwimInFluidType, moveInFluid, self, sinkInFluid
从接口继承的方法 net.minecraft.world.entity.Leashable
canHaveALeashAttachedToIt, dropLeash, elasticRangeLeashBehaviour, getLeashHolder, isLeashed, mayBeLeashed, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, writeLeashData
从接口继承的方法 net.minecraft.world.entity.OwnableEntity
getOwner, level
从接口继承的方法 net.minecraft.world.entity.PlayerRideableJumping
getJumpCooldown
从接口继承的方法 net.minecraft.world.entity.Saddleable
getSaddleSoundEvent
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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DATA_ID_TYPE_VARIANT
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BABY_DIMENSIONS
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构造器详细资料
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Horse
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方法详细资料
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randomizeAttributes
- 覆盖:
randomizeAttributes
在类中AbstractHorse
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defineSynchedData
- 覆盖:
defineSynchedData
在类中AbstractHorse
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addAdditionalSaveData
- 覆盖:
addAdditionalSaveData
在类中AbstractHorse
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readAdditionalSaveData
- 覆盖:
readAdditionalSaveData
在类中AbstractHorse
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setTypeVariant
private void setTypeVariant(int p_30737_) -
getTypeVariant
private int getTypeVariant() -
setVariantAndMarkings
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getVariant
- 指定者:
getVariant
在接口中VariantHolder<Variant>
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setVariant
- 指定者:
setVariant
在接口中VariantHolder<Variant>
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getMarkings
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playGallopSound
- 覆盖:
playGallopSound
在类中AbstractHorse
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getAmbientSound
- 覆盖:
getAmbientSound
在类中Mob
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getDeathSound
- 覆盖:
getDeathSound
在类中LivingEntity
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getEatingSound
- 覆盖:
getEatingSound
在类中AbstractHorse
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getHurtSound
- 覆盖:
getHurtSound
在类中LivingEntity
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getAngrySound
- 覆盖:
getAngrySound
在类中AbstractHorse
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mobInteract
- 覆盖:
mobInteract
在类中AbstractHorse
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canMate
- 覆盖:
canMate
在类中AbstractHorse
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getBreedOffspring
- 覆盖:
getBreedOffspring
在类中AbstractHorse
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canUseSlot
- 覆盖:
canUseSlot
在类中Mob
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hurtArmor
- 覆盖:
hurtArmor
在类中LivingEntity
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finalizeSpawn
@Nullable public SpawnGroupData finalizeSpawn(ServerLevelAccessor p_30703_, DifficultyInstance p_30704_, EntitySpawnReason p_370066_, @Nullable SpawnGroupData p_30706_) 从类复制的说明:Mob
Forge: Override-Only, call via ForgeEventFactory.onFinalizeSpawn.
Overrides are allowed. Do not wrap super calls within override (as that will cause stack overflows).
Vanilla calls are replaced with a transformer, and are not visible in source.
Be certain to either call super.finalizeSpawn or set the
Mob.spawnReason
field from within your override.- 覆盖:
finalizeSpawn
在类中AbstractHorse
-
getDefaultDimensions
- 覆盖:
getDefaultDimensions
在类中LivingEntity
-