类 ShoulderRidingEntity

所有已实现的接口:
SyncedDataHolder, Attackable, EquipmentUser, Leashable, OwnableEntity, Targeting, EntityAccess, Nameable, ScoreHolder, ICapabilityProvider, ICapabilityProviderImpl<Entity>, ICapabilitySerializable<CompoundTag>, IForgeEntity, IForgeLivingEntity, INBTSerializable<CompoundTag>
直接已知子类:
Parrot

public abstract class ShoulderRidingEntity extends TamableAnimal
  • 字段详细资料

    • RIDE_COOLDOWN

      private static final int RIDE_COOLDOWN
      另请参阅:
    • rideCooldownCounter

      private int rideCooldownCounter
  • 构造器详细资料

  • 方法详细资料

    • setEntityOnShoulder

      public boolean setEntityOnShoulder(ServerPlayer p_29896_)
    • tick

      public void tick()
      覆盖:
      tick 在类中 Mob
    • canSitOnShoulder

      public boolean canSitOnShoulder()