类 AbstractClientPlayer

所有已实现的接口:
SyncedDataHolder, Attackable, EntityAccess, Nameable, ScoreHolder, ICapabilityProvider, ICapabilityProviderImpl<Entity>, ICapabilitySerializable<CompoundTag>, IForgeEntity, IForgeLivingEntity, IForgePlayer, INBTSerializable<CompoundTag>
直接已知子类:
LocalPlayer, RemotePlayer

public abstract class AbstractClientPlayer extends Player
  • 字段详细资料

    • playerInfo

      @Nullable private PlayerInfo playerInfo
    • deltaMovementOnPreviousTick

      protected Vec3 deltaMovementOnPreviousTick
    • elytraRotX

      public float elytraRotX
    • elytraRotY

      public float elytraRotY
    • elytraRotZ

      public float elytraRotZ
    • clientLevel

      public final ClientLevel clientLevel
    • walkDistO

      public float walkDistO
    • walkDist

      public float walkDist
  • 构造器详细资料

    • AbstractClientPlayer

      public AbstractClientPlayer(ClientLevel p_250460_, com.mojang.authlib.GameProfile p_249912_)
  • 方法详细资料

    • isSpectator

      public boolean isSpectator()
      指定者:
      isSpectator 在类中 Player
    • isCreative

      public boolean isCreative()
      指定者:
      isCreative 在类中 Player
    • getPlayerInfo

      @Nullable protected PlayerInfo getPlayerInfo()
    • tick

      public void tick()
      覆盖:
      tick 在类中 Player
    • getDeltaMovementLerped

      public Vec3 getDeltaMovementLerped(float p_272943_)
    • getSkin

      public PlayerSkin getSkin()
    • getFieldOfViewModifier

      public float getFieldOfViewModifier(boolean p_361176_, float p_362521_)