类 ItemFrame
java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<Entity>
net.minecraft.world.entity.Entity
net.minecraft.world.entity.decoration.BlockAttachedEntity
net.minecraft.world.entity.decoration.HangingEntity
net.minecraft.world.entity.decoration.ItemFrame
- 所有已实现的接口:
SyncedDataHolder
,EntityAccess
,Nameable
,ScoreHolder
,ICapabilityProvider
,ICapabilityProviderImpl<Entity>
,ICapabilitySerializable<CompoundTag>
,IForgeEntity
,INBTSerializable<CompoundTag>
- 直接已知子类:
GlowItemFrame
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.minecraftforge.common.capabilities.CapabilityProvider
CapabilityProvider.AsField<B extends ICapabilityProviderImpl<B>>
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字段概要
字段修饰符和类型字段说明private static final EntityDataAccessor
<ItemStack> private static final EntityDataAccessor
<Integer> private static final float
private float
private boolean
private static final float
static final int
private static final float
从类继承的字段 net.minecraft.world.entity.decoration.HangingEntity
direction, HANGING_ENTITY
从类继承的字段 net.minecraft.world.entity.decoration.BlockAttachedEntity
pos
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addAdditionalSaveData
(CompoundTag p_31808_) protected AABB
calculateBoundingBox
(BlockPos p_343359_, Direction p_343934_) private static boolean
canHurtWhenFixed
(DamageSource p_363479_) protected void
defineSynchedData
(SynchedEntityData.Builder p_330856_) void
dropItem
(ServerLevel p_366964_, Entity p_31803_) private void
dropItem
(ServerLevel p_360759_, Entity p_31779_, boolean p_368306_) getAddEntityPacket
(ServerEntity p_343038_) int
getFramedMapId
(ItemStack p_342645_) protected ItemStack
getItem()
int
getSlot
(int p_149629_) float
boolean
boolean
hurtClient
(DamageSource p_367549_) boolean
hurtServer
(ServerLevel p_362682_, DamageSource p_364307_, float p_368153_) interact
(Player p_31787_, InteractionHand p_31788_) void
kill
(ServerLevel p_369840_) void
private void
onItemChanged
(ItemStack p_218866_) void
onSyncedDataUpdated
(EntityDataAccessor<?> p_31797_) void
void
push
(double p_31817_, double p_31818_, double p_31819_) void
readAdditionalSaveData
(CompoundTag p_31795_) void
recreateFromPacket
(ClientboundAddEntityPacket p_149626_) private void
removeFramedMap
(ItemStack p_31811_) protected void
setDirection
(Direction p_31793_) void
void
void
setRotation
(int p_31771_) private void
setRotation
(int p_31773_, boolean p_31774_) private boolean
shouldDamageDropItem
(DamageSource p_369303_) boolean
shouldRenderAtSqrDistance
(double p_31769_) boolean
survives()
从类继承的方法 net.minecraft.world.entity.decoration.HangingEntity
calculateSupportBox, getDirection, mirror, recalculateBoundingBox, rotate, spawnAtLocation
从类继承的方法 net.minecraft.world.entity.decoration.BlockAttachedEntity
getPos, ignoreExplosion, isPickable, refreshDimensions, repositionEntityAfterLoad, setPos, skipAttackInteraction, thunderHit, tick
从类继承的方法 net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, animateHurt, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, cancelLerp, canCollideWith, canControlVehicle, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUpdate, canUpdate, canUsePortal, captureDrops, captureDrops, causeFallDamage, checkBelowWorld, checkDespawn, checkFallDamage, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultGravity, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getWeaponItem, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtOrSimulate, igniteForSeconds, igniteForTicks, interactAt, is, isAddedToWorld, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByClient, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterOrSwimmable, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, killedEntity, lavaHurt, lerpHeadTo, lerpMotion, lerpPositionAndRotationStep, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onAboveBubbleCol, onAddedToWorld, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemoval, onRemovedFromWorld, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, registryAccess, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, resetFallDistance, restoreFrom, revive, rideTick, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldShowName, showVehicleHealth, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
从类继承的方法 net.minecraftforge.common.capabilities.CapabilityProvider
deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
从接口继承的方法 net.minecraftforge.common.capabilities.ICapabilityProvider
getCapability, getCapability
从接口继承的方法 net.minecraftforge.common.extensions.IForgeEntity
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, deserializeNBT, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getSoundFromFluidType, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, serializeNBT, shouldRiderSit, shouldUpdateFluidWhileBoating
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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字段详细资料
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DATA_ITEM
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DATA_ROTATION
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NUM_ROTATIONS
public static final int NUM_ROTATIONS- 另请参阅:
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DEPTH
private static final float DEPTH- 另请参阅:
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WIDTH
private static final float WIDTH- 另请参阅:
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HEIGHT
private static final float HEIGHT- 另请参阅:
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dropChance
private float dropChance -
fixed
private boolean fixed
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构造器详细资料
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ItemFrame
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ItemFrame
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ItemFrame
public ItemFrame(EntityType<? extends ItemFrame> p_149621_, Level p_149622_, BlockPos p_149623_, Direction p_149624_)
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方法详细资料
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defineSynchedData
- 指定者:
defineSynchedData
在类中Entity
-
setDirection
- 覆盖:
setDirection
在类中HangingEntity
-
calculateBoundingBox
- 指定者:
calculateBoundingBox
在类中HangingEntity
-
survives
public boolean survives()- 覆盖:
survives
在类中HangingEntity
-
move
- 覆盖:
move
在类中BlockAttachedEntity
-
push
public void push(double p_31817_, double p_31818_, double p_31819_) - 覆盖:
push
在类中BlockAttachedEntity
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kill
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shouldDamageDropItem
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canHurtWhenFixed
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hurtClient
- 覆盖:
hurtClient
在类中BlockAttachedEntity
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hurtServer
- 覆盖:
hurtServer
在类中BlockAttachedEntity
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getRemoveItemSound
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shouldRenderAtSqrDistance
public boolean shouldRenderAtSqrDistance(double p_31769_) - 覆盖:
shouldRenderAtSqrDistance
在类中Entity
-
dropItem
- 指定者:
dropItem
在类中BlockAttachedEntity
-
getBreakSound
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playPlacementSound
public void playPlacementSound()- 指定者:
playPlacementSound
在类中HangingEntity
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getPlaceSound
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dropItem
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removeFramedMap
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getItem
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getFramedMapId
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hasFramedMap
public boolean hasFramedMap() -
setItem
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setItem
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getAddItemSound
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getSlot
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onSyncedDataUpdated
- 指定者:
onSyncedDataUpdated
在接口中SyncedDataHolder
- 覆盖:
onSyncedDataUpdated
在类中Entity
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onItemChanged
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getRotation
public int getRotation() -
setRotation
public void setRotation(int p_31771_) -
setRotation
private void setRotation(int p_31773_, boolean p_31774_) -
addAdditionalSaveData
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readAdditionalSaveData
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interact
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getRotateItemSound
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getAnalogOutput
public int getAnalogOutput() -
getAddEntityPacket
- 覆盖:
getAddEntityPacket
在类中Entity
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recreateFromPacket
- 覆盖:
recreateFromPacket
在类中Entity
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getPickResult
- 覆盖:
getPickResult
在类中Entity
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getFrameItemStack
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getVisualRotationYInDegrees
public float getVisualRotationYInDegrees()- 覆盖:
getVisualRotationYInDegrees
在类中Entity
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