接口 IForgeBucketPickup
- 所有已知子接口:
BucketPickup
,SimpleWaterloggedBlock
- 所有已知实现类:
AmethystClusterBlock
,BarrierBlock
,BaseCoralFanBlock
,BaseCoralPlantBlock
,BaseCoralPlantTypeBlock
,BaseCoralWallFanBlock
,BaseRailBlock
,BigDripleafBlock
,BigDripleafStemBlock
,BubbleColumnBlock
,CalibratedSculkSensorBlock
,CampfireBlock
,CandleBlock
,CeilingHangingSignBlock
,ChainBlock
,ChestBlock
,ConduitBlock
,CoralFanBlock
,CoralPlantBlock
,CoralWallFanBlock
,CrossCollisionBlock
,DecoratedPotBlock
,DetectorRailBlock
,EnderChestBlock
,FenceBlock
,GlowLichenBlock
,HangingRootsBlock
,HeavyCoreBlock
,IronBarsBlock
,LadderBlock
,LanternBlock
,LeavesBlock
,LightBlock
,LightningRodBlock
,LiquidBlock
,MangroveLeavesBlock
,MangrovePropaguleBlock
,MangroveRootsBlock
,MultifaceBlock
,MultifaceSpreadeableBlock
,ParticleLeavesBlock
,PointedDripstoneBlock
,PowderSnowBlock
,PoweredRailBlock
,RailBlock
,ScaffoldingBlock
,SculkSensorBlock
,SculkShriekerBlock
,SculkVeinBlock
,SeaPickleBlock
,SignBlock
,SlabBlock
,SmallDripleafBlock
,StainedGlassPaneBlock
,StairBlock
,StandingSignBlock
,TrapDoorBlock
,TrappedChestBlock
,WallBlock
,WallHangingSignBlock
,WallSignBlock
,WaterloggedTransparentBlock
,WeatheringCopperGrateBlock
,WeatheringCopperSlabBlock
,WeatheringCopperStairBlock
,WeatheringCopperTrapDoorBlock
public interface IForgeBucketPickup
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方法概要
修饰符和类型方法说明default Optional
<SoundEvent> getPickupSound
(BlockState state) State sensitive variant ofBucketPickup.getPickupSound()
.private BucketPickup
self()
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方法详细资料
-
self
-
getPickupSound
State sensitive variant ofBucketPickup.getPickupSound()
. Override to change the pickup sound based on theBlockState
of the object being picked up.- 参数:
state
- State- 返回:
- Sound event for pickup sound or empty if there isn't a pickup sound.
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