类 MangrovePropaguleBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BushBlock
net.minecraft.world.level.block.SaplingBlock
net.minecraft.world.level.block.MangrovePropaguleBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IForgeBlock
,IForgeBucketPickup
,IPlantable
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明static final IntegerProperty
static final com.mojang.serialization.MapCodec
<MangrovePropaguleBlock> static final BooleanProperty
static final int
private static final VoxelShape[]
private static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.SaplingBlock
AABB_OFFSET, SHAPE, STAGE, treeGrower
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canSurvive
(BlockState p_221473_, LevelReader p_221474_, BlockPos p_221475_) com.mojang.serialization.MapCodec
<MangrovePropaguleBlock> codec()
protected void
static BlockState
static BlockState
createNewHangingPropagule
(int p_221486_) protected FluidState
getFluidState
(BlockState p_221494_) protected VoxelShape
getShape
(BlockState p_221468_, BlockGetter p_221469_, BlockPos p_221470_, CollisionContext p_221471_) getStateForPlacement
(BlockPlaceContext p_221456_) boolean
isBonemealSuccess
(Level p_221463_, RandomSource p_221464_, BlockPos p_221465_, BlockState p_221466_) private static boolean
isFullyGrown
(BlockState p_221502_) private static boolean
isHanging
(BlockState p_221500_) boolean
isValidBonemealTarget
(LevelReader p_256541_, BlockPos p_221459_, BlockState p_221460_) protected boolean
mayPlaceOn
(BlockState p_221496_, BlockGetter p_221497_, BlockPos p_221498_) void
performBonemeal
(ServerLevel p_221451_, RandomSource p_221452_, BlockPos p_221453_, BlockState p_221454_) protected void
randomTick
(BlockState p_221488_, ServerLevel p_221489_, BlockPos p_221490_, RandomSource p_221491_) protected BlockState
updateShape
(BlockState p_221477_, LevelReader p_365009_, ScheduledTickAccess p_369801_, BlockPos p_221481_, Direction p_221478_, BlockPos p_221482_, BlockState p_221479_, RandomSource p_367883_) 从类继承的方法 net.minecraft.world.level.block.SaplingBlock
advanceTree
从类继承的方法 net.minecraft.world.level.block.BushBlock
getPlant, isPathfindable, propagatesSkylightDown
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBucketPickup
getPickupSound
从接口继承的方法 net.minecraftforge.common.IPlantable
getPlantType
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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CODEC
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AGE
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MAX_AGE
public static final int MAX_AGE- 另请参阅:
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SHAPE_PER_AGE
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WATERLOGGED
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HANGING
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构造器详细资料
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MangrovePropaguleBlock
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方法详细资料
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codec
- 覆盖:
codec
在类中SaplingBlock
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createBlockStateDefinition
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mayPlaceOn
- 覆盖:
mayPlaceOn
在类中BushBlock
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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getShape
protected VoxelShape getShape(BlockState p_221468_, BlockGetter p_221469_, BlockPos p_221470_, CollisionContext p_221471_) - 覆盖:
getShape
在类中SaplingBlock
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canSurvive
- 覆盖:
canSurvive
在类中BushBlock
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updateShape
protected BlockState updateShape(BlockState p_221477_, LevelReader p_365009_, ScheduledTickAccess p_369801_, BlockPos p_221481_, Direction p_221478_, BlockPos p_221482_, BlockState p_221479_, RandomSource p_367883_) - 覆盖:
updateShape
在类中BushBlock
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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randomTick
protected void randomTick(BlockState p_221488_, ServerLevel p_221489_, BlockPos p_221490_, RandomSource p_221491_) - 覆盖:
randomTick
在类中SaplingBlock
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isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_256541_, BlockPos p_221459_, BlockState p_221460_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
- 覆盖:
isValidBonemealTarget
在类中SaplingBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_221463_, RandomSource p_221464_, BlockPos p_221465_, BlockState p_221466_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
- 覆盖:
isBonemealSuccess
在类中SaplingBlock
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performBonemeal
public void performBonemeal(ServerLevel p_221451_, RandomSource p_221452_, BlockPos p_221453_, BlockState p_221454_) - 指定者:
performBonemeal
在接口中BonemealableBlock
- 覆盖:
performBonemeal
在类中SaplingBlock
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isHanging
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isFullyGrown
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createNewHangingPropagule
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createNewHangingPropagule
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