类 DecoratedPotBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.DecoratedPotBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,EntityBlock
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IForgeBlock
,IForgeBucketPickup
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final VoxelShape
static final com.mojang.serialization.MapCodec
<DecoratedPotBlock> static final BooleanProperty
private static final EnumProperty
<Direction> static final ResourceLocation
private static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
appendHoverText
(ItemStack p_285238_, Item.TooltipContext p_331405_, List<Component> p_285448_, TooltipFlag p_284997_) com.mojang.serialization.MapCodec
<DecoratedPotBlock> codec()
protected void
protected int
getAnalogOutputSignal
(BlockState p_310830_, Level p_312569_, BlockPos p_309943_) protected ItemStack
getCloneItemStack
(LevelReader p_312375_, BlockPos p_300759_, BlockState p_297348_, boolean p_378578_) getDrops
(BlockState p_287683_, LootParams.Builder p_287582_) protected FluidState
getFluidState
(BlockState p_272593_) protected VoxelShape
getShape
(BlockState p_273112_, BlockGetter p_273055_, BlockPos p_273137_, CollisionContext p_273151_) protected SoundType
getSoundType
(BlockState p_277561_) getStateForPlacement
(BlockPlaceContext p_272711_) protected boolean
hasAnalogOutputSignal
(BlockState p_310567_) protected boolean
isPathfindable
(BlockState p_276295_, PathComputationType p_276303_) protected BlockState
mirror
(BlockState p_332589_, Mirror p_332235_) newBlockEntity
(BlockPos p_273396_, BlockState p_272674_) protected void
onProjectileHit
(Level p_310477_, BlockState p_309479_, BlockHitResult p_309542_, Projectile p_309867_) protected void
onRemove
(BlockState p_312694_, Level p_313251_, BlockPos p_312873_, BlockState p_312133_, boolean p_311809_) playerWillDestroy
(Level p_273590_, BlockPos p_273343_, BlockState p_272869_, Player p_273002_) protected BlockState
rotate
(BlockState p_335606_, Rotation p_331991_) protected BlockState
updateShape
(BlockState p_276307_, LevelReader p_363776_, ScheduledTickAccess p_364929_, BlockPos p_276270_, Direction p_276322_, BlockPos p_276312_, BlockState p_276280_, RandomSource p_361966_) protected InteractionResult
useItemOn
(ItemStack p_335411_, BlockState p_334873_, Level p_328717_, BlockPos p_332886_, Player p_331165_, InteractionHand p_330433_, BlockHitResult p_330105_) protected InteractionResult
useWithoutItem
(BlockState p_329061_, Level p_331143_, BlockPos p_332658_, Player p_330362_, BlockHitResult p_330700_) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener, getTicker
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBucketPickup
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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CODEC
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SHERDS_DYNAMIC_DROP_ID
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BOUNDING_BOX
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HORIZONTAL_FACING
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CRACKED
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WATERLOGGED
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构造器详细资料
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DecoratedPotBlock
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方法详细资料
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codec
- 指定者:
codec
在类中BaseEntityBlock
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updateShape
protected BlockState updateShape(BlockState p_276307_, LevelReader p_363776_, ScheduledTickAccess p_364929_, BlockPos p_276270_, Direction p_276322_, BlockPos p_276312_, BlockState p_276280_, RandomSource p_361966_) - 覆盖:
updateShape
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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useItemOn
protected InteractionResult useItemOn(ItemStack p_335411_, BlockState p_334873_, Level p_328717_, BlockPos p_332886_, Player p_331165_, InteractionHand p_330433_, BlockHitResult p_330105_) - 覆盖:
useItemOn
在类中BlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_329061_, Level p_331143_, BlockPos p_332658_, Player p_330362_, BlockHitResult p_330700_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_273112_, BlockGetter p_273055_, BlockPos p_273137_, CollisionContext p_273151_) - 覆盖:
getShape
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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newBlockEntity
- 指定者:
newBlockEntity
在接口中EntityBlock
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onRemove
protected void onRemove(BlockState p_312694_, Level p_313251_, BlockPos p_312873_, BlockState p_312133_, boolean p_311809_) - 覆盖:
onRemove
在类中BlockBehaviour
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getDrops
- 覆盖:
getDrops
在类中BlockBehaviour
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playerWillDestroy
public BlockState playerWillDestroy(Level p_273590_, BlockPos p_273343_, BlockState p_272869_, Player p_273002_) - 覆盖:
playerWillDestroy
在类中Block
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getFluidState
- 覆盖:
getFluidState
在类中BlockBehaviour
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getSoundType
- 覆盖:
getSoundType
在类中BlockBehaviour
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appendHoverText
public void appendHoverText(ItemStack p_285238_, Item.TooltipContext p_331405_, List<Component> p_285448_, TooltipFlag p_284997_) - 覆盖:
appendHoverText
在类中Block
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onProjectileHit
protected void onProjectileHit(Level p_310477_, BlockState p_309479_, BlockHitResult p_309542_, Projectile p_309867_) - 覆盖:
onProjectileHit
在类中BlockBehaviour
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_312375_, BlockPos p_300759_, BlockState p_297348_, boolean p_378578_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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