类 AbstractHorseRenderer<T extends AbstractHorse,S extends EquineRenderState,M extends EntityModel<? super S>>
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T,S>
net.minecraft.client.renderer.entity.LivingEntityRenderer<T,S,M>
net.minecraft.client.renderer.entity.MobRenderer<T,S,M>
net.minecraft.client.renderer.entity.AgeableMobRenderer<T,S,M>
net.minecraft.client.renderer.entity.AbstractHorseRenderer<T,S,M>
- 所有已实现的接口:
RenderLayerParent<S,
M>
- 直接已知子类:
DonkeyRenderer
,HorseRenderer
,UndeadHorseRenderer
public abstract class AbstractHorseRenderer<T extends AbstractHorse,S extends EquineRenderState,M extends EntityModel<? super S>>
extends AgeableMobRenderer<T,S,M>
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字段概要
从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.client.renderer.entity.AgeableMobRenderer
render
从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getTextureLocation, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, scale, setupRotations, shouldRenderLayers
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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构造器详细资料
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AbstractHorseRenderer
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方法详细资料
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extractRenderState
- 覆盖:
extractRenderState
在类中LivingEntityRenderer<T extends AbstractHorse,
S extends EquineRenderState, M extends EntityModel<? super S>>
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