接口 IModBusEvent

所有已知实现类:
AddPackFindersEvent, BuildCreativeModeTabContentsEvent, DataPackRegistryEvent, DataPackRegistryEvent.NewRegistry, EntityAttributeCreationEvent, EntityAttributeModificationEvent, EntityRenderersEvent, EntityRenderersEvent.AddLayers, EntityRenderersEvent.CreateSkullModels, EntityRenderersEvent.RegisterLayerDefinitions, EntityRenderersEvent.RegisterRenderers, FMLClientSetupEvent, FMLCommonSetupEvent, FMLConstructModEvent, FMLDedicatedServerSetupEvent, FMLLoadCompleteEvent, GatherDataEvent, InterModEnqueueEvent, InterModProcessEvent, ModConfigEvent, ModConfigEvent.Loading, ModConfigEvent.Reloading, ModConfigEvent.Unloading, ModelEvent.BakingCompleted, ModelEvent.ModifyBakingResult, ModelEvent.RegisterGeometryLoaders, ModelEvent.RegisterModelStateDefinitions, ModLifecycleEvent, ModMismatchEvent, NewRegistryEvent, ParallelDispatchEvent, RegisterCapabilitiesEvent, RegisterClientReloadListenersEvent, RegisterClientTooltipComponentFactoriesEvent, RegisterColorHandlersEvent, RegisterColorHandlersEvent.Block, RegisterColorHandlersEvent.ColorResolvers, RegisterDimensionSpecialEffectsEvent, RegisterEntitySpectatorShadersEvent, RegisterEvent, RegisterGameTestsEvent, RegisterItemDecorationsEvent, RegisterKeyMappingsEvent, RegisterNamedRenderTypesEvent, RegisterParticleProvidersEvent, RegisterPresetEditorsEvent, RegisterTextureAtlasSpriteLoadersEvent, SoundEngineLoadEvent, SpawnPlacementRegisterEvent, TextureStitchEvent, TextureStitchEvent.Post

public interface IModBusEvent
Marker interface for events dispatched on the ModLifecycle event bus instead of the primary event bus