类 SoundEngineLoadEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.sound.SoundEvent
net.minecraftforge.client.event.sound.SoundEngineLoadEvent
所有已实现的接口:
IModBusEvent

public class SoundEngineLoadEvent extends SoundEvent implements IModBusEvent
Fired when the SoundEngine is constructed or (re)loaded, such as during game initialization or when the sound output device is changed.

This event is not cancellable, and does not have a result.

This event is fired on the mod-specific event bus, only on the logical client.

  • 构造器详细资料

    • SoundEngineLoadEvent

      @Internal public SoundEngineLoadEvent(SoundEngine manager)