类 ModConfigEvent.Reloading
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.fml.event.config.ModConfigEvent
net.minecraftforge.fml.event.config.ModConfigEvent.Reloading
- 所有已实现的接口:
IConfigEvent
,IModBusEvent
- 封闭类:
ModConfigEvent
Fired when the configuration is changed. This can be caused by a change to the config
from a UI or from editing the file itself. IMPORTANT: this can fire at any time
and may not even be on the server or client threads. Ensure you properly synchronize
any resultant changes.
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.fml.event.config.ModConfigEvent
ModConfigEvent.Loading, ModConfigEvent.Reloading, ModConfigEvent.Unloading
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
从接口继承的嵌套类/接口 net.minecraftforge.fml.config.IConfigEvent
IConfigEvent.ConfigConfig
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字段概要
从接口继承的字段 net.minecraftforge.fml.config.IConfigEvent
CONFIGCONFIG
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraftforge.fml.event.config.ModConfigEvent
getConfig
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraftforge.fml.config.IConfigEvent
self
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构造器详细资料
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Reloading
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