类 FMLCommonSetupEvent
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.fml.event.lifecycle.ModLifecycleEvent
net.minecraftforge.fml.event.lifecycle.ParallelDispatchEvent
net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent
- 所有已实现的接口:
IModBusEvent
This is the first of four commonly called events during mod initialization.
Called after
RegisterEvent
events have been fired and before
FMLClientSetupEvent
or FMLDedicatedServerSetupEvent
during mod startup.
Either register your listener using AutomaticEventSubscriber
and
SubscribeEvent
or
IEventBus.addListener(Consumer)
in your constructor.
Most non-specific mod setup will be performed here. Note that this is a parallel dispatched event - you cannot
interact with game state in this event.- 另请参阅:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraftforge.fml.event.lifecycle.ParallelDispatchEvent
enqueueWork, enqueueWork
从类继承的方法 net.minecraftforge.fml.event.lifecycle.ModLifecycleEvent
description, getContainer, getIMCStream, getIMCStream, toString
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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构造器详细资料
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FMLCommonSetupEvent
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