类 SculkBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.DropExperienceBlock
net.minecraft.world.level.block.SculkBlock
- 所有已实现的接口:
FeatureElement
,SculkBehaviour
,ItemLike
,IForgeBlock
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
-
字段概要
字段从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
从接口继承的字段 net.minecraft.world.level.block.SculkBehaviour
DEFAULT
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明int
attemptUseCharge
(SculkSpreader.ChargeCursor p_222073_, LevelAccessor p_222074_, BlockPos p_222075_, RandomSource p_222076_, SculkSpreader p_222077_, boolean p_222078_) boolean
private static boolean
canPlaceGrowth
(LevelAccessor p_222065_, BlockPos p_222066_) com.mojang.serialization.MapCodec
<SculkBlock> codec()
private static int
getDecayPenalty
(SculkSpreader p_222080_, BlockPos p_222081_, BlockPos p_222082_, int p_222083_) private BlockState
getRandomGrowthState
(LevelAccessor p_222068_, BlockPos p_222069_, RandomSource p_222070_, boolean p_222071_) 从类继承的方法 net.minecraft.world.level.block.DropExperienceBlock
getExpDrop, spawnAfterBreak
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraft.world.level.block.SculkBehaviour
attemptSpreadVein, depositCharge, getSculkSpreadDelay, onDischarged, updateDecayDelay
-
字段详细资料
-
CODEC
-
-
构造器详细资料
-
SculkBlock
-
-
方法详细资料
-
codec
- 覆盖:
codec
在类中DropExperienceBlock
-
attemptUseCharge
public int attemptUseCharge(SculkSpreader.ChargeCursor p_222073_, LevelAccessor p_222074_, BlockPos p_222075_, RandomSource p_222076_, SculkSpreader p_222077_, boolean p_222078_) - 指定者:
attemptUseCharge
在接口中SculkBehaviour
-
getDecayPenalty
private static int getDecayPenalty(SculkSpreader p_222080_, BlockPos p_222081_, BlockPos p_222082_, int p_222083_) -
getRandomGrowthState
private BlockState getRandomGrowthState(LevelAccessor p_222068_, BlockPos p_222069_, RandomSource p_222070_, boolean p_222071_) -
canPlaceGrowth
-
canChangeBlockStateOnSpread
public boolean canChangeBlockStateOnSpread()- 指定者:
canChangeBlockStateOnSpread
在接口中SculkBehaviour
-