类 ChorusFlowerBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.ChorusFlowerBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final IntegerProperty
protected static final VoxelShape
static final com.mojang.serialization.MapCodec
<ChorusFlowerBlock> static final int
private final Block
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private static boolean
allNeighborsEmpty
(LevelReader p_51698_, BlockPos p_51699_, Direction p_51700_) protected boolean
canSurvive
(BlockState p_51683_, LevelReader p_51684_, BlockPos p_51685_) com.mojang.serialization.MapCodec
<ChorusFlowerBlock> codec()
protected void
static void
generatePlant
(LevelAccessor p_220963_, BlockPos p_220964_, RandomSource p_220965_, int p_220966_) getBlockSupportShape
(BlockState p_298376_, BlockGetter p_300068_, BlockPos p_300404_) private static void
growTreeRecursive
(LevelAccessor p_220968_, BlockPos p_220969_, RandomSource p_220970_, BlockPos p_220971_, int p_220972_, int p_220973_) protected boolean
isRandomlyTicking
(BlockState p_51696_) protected void
onProjectileHit
(Level p_51654_, BlockState p_51655_, BlockHitResult p_51656_, Projectile p_51657_) private void
placeDeadFlower
(Level p_51659_, BlockPos p_51660_) private void
placeGrownFlower
(Level p_51662_, BlockPos p_51663_, int p_51664_) protected void
randomTick
(BlockState p_220980_, ServerLevel p_220981_, BlockPos p_220982_, RandomSource p_220983_) protected void
tick
(BlockState p_220975_, ServerLevel p_220976_, BlockPos p_220977_, RandomSource p_220978_) protected BlockState
updateShape
(BlockState p_51687_, LevelReader p_364413_, ScheduledTickAccess p_360794_, BlockPos p_51691_, Direction p_51688_, BlockPos p_51692_, BlockState p_51689_, RandomSource p_368740_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onRemove, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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CODEC
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DEAD_AGE
public static final int DEAD_AGE- 另请参阅:
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AGE
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BLOCK_SUPPORT_SHAPE
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plant
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构造器详细资料
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ChorusFlowerBlock
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方法详细资料
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codec
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tick
protected void tick(BlockState p_220975_, ServerLevel p_220976_, BlockPos p_220977_, RandomSource p_220978_) - 覆盖:
tick
在类中BlockBehaviour
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isRandomlyTicking
- 覆盖:
isRandomlyTicking
在类中BlockBehaviour
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getBlockSupportShape
public VoxelShape getBlockSupportShape(BlockState p_298376_, BlockGetter p_300068_, BlockPos p_300404_) - 覆盖:
getBlockSupportShape
在类中BlockBehaviour
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randomTick
protected void randomTick(BlockState p_220980_, ServerLevel p_220981_, BlockPos p_220982_, RandomSource p_220983_) - 覆盖:
randomTick
在类中BlockBehaviour
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placeGrownFlower
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placeDeadFlower
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allNeighborsEmpty
private static boolean allNeighborsEmpty(LevelReader p_51698_, BlockPos p_51699_, @Nullable Direction p_51700_) -
updateShape
protected BlockState updateShape(BlockState p_51687_, LevelReader p_364413_, ScheduledTickAccess p_360794_, BlockPos p_51691_, Direction p_51688_, BlockPos p_51692_, BlockState p_51689_, RandomSource p_368740_) - 覆盖:
updateShape
在类中BlockBehaviour
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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generatePlant
public static void generatePlant(LevelAccessor p_220963_, BlockPos p_220964_, RandomSource p_220965_, int p_220966_) -
growTreeRecursive
private static void growTreeRecursive(LevelAccessor p_220968_, BlockPos p_220969_, RandomSource p_220970_, BlockPos p_220971_, int p_220972_, int p_220973_) -
onProjectileHit
protected void onProjectileHit(Level p_51654_, BlockState p_51655_, BlockHitResult p_51656_, Projectile p_51657_) - 覆盖:
onProjectileHit
在类中BlockBehaviour
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