类 AbstractCauldronBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.AbstractCauldronBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明protected static final int
private static final VoxelShape
protected final CauldronInteraction.InteractionMap
private static final int
private static final int
private static final int
protected static final VoxelShape
private static final int
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器构造器说明AbstractCauldronBlock
(BlockBehaviour.Properties p_151946_, CauldronInteraction.InteractionMap p_312076_) -
方法概要
修饰符和类型方法说明protected boolean
canReceiveStalactiteDrip
(Fluid p_151983_) protected abstract com.mojang.serialization.MapCodec
<? extends AbstractCauldronBlock> codec()
protected double
getContentHeight
(BlockState p_151948_) protected VoxelShape
getInteractionShape
(BlockState p_151955_, BlockGetter p_151956_, BlockPos p_151957_) protected VoxelShape
getShape
(BlockState p_151964_, BlockGetter p_151965_, BlockPos p_151966_, CollisionContext p_151967_) protected boolean
hasAnalogOutputSignal
(BlockState p_151986_) protected boolean
isEntityInsideContent
(BlockState p_151980_, BlockPos p_151981_, Entity p_151982_) abstract boolean
isFull
(BlockState p_151984_) protected boolean
isPathfindable
(BlockState p_151959_, PathComputationType p_151962_) protected void
receiveStalactiteDrip
(BlockState p_151975_, Level p_151976_, BlockPos p_151977_, Fluid p_151978_) protected void
tick
(BlockState p_220702_, ServerLevel p_220703_, BlockPos p_220704_, RandomSource p_220705_) protected InteractionResult
useItemOn
(ItemStack p_332320_, BlockState p_328545_, Level p_336157_, BlockPos p_336208_, Player p_329973_, InteractionHand p_331424_, BlockHitResult p_333720_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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SIDE_THICKNESS
private static final int SIDE_THICKNESS- 另请参阅:
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LEG_WIDTH
private static final int LEG_WIDTH- 另请参阅:
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LEG_HEIGHT
private static final int LEG_HEIGHT- 另请参阅:
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LEG_DEPTH
private static final int LEG_DEPTH- 另请参阅:
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FLOOR_LEVEL
protected static final int FLOOR_LEVEL- 另请参阅:
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INSIDE
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SHAPE
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interactions
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构造器详细资料
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AbstractCauldronBlock
public AbstractCauldronBlock(BlockBehaviour.Properties p_151946_, CauldronInteraction.InteractionMap p_312076_)
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方法详细资料
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codec
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getContentHeight
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isEntityInsideContent
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useItemOn
protected InteractionResult useItemOn(ItemStack p_332320_, BlockState p_328545_, Level p_336157_, BlockPos p_336208_, Player p_329973_, InteractionHand p_331424_, BlockHitResult p_333720_) - 覆盖:
useItemOn
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_151964_, BlockGetter p_151965_, BlockPos p_151966_, CollisionContext p_151967_) - 覆盖:
getShape
在类中BlockBehaviour
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getInteractionShape
protected VoxelShape getInteractionShape(BlockState p_151955_, BlockGetter p_151956_, BlockPos p_151957_) - 覆盖:
getInteractionShape
在类中BlockBehaviour
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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isFull
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tick
protected void tick(BlockState p_220702_, ServerLevel p_220703_, BlockPos p_220704_, RandomSource p_220705_) - 覆盖:
tick
在类中BlockBehaviour
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canReceiveStalactiteDrip
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receiveStalactiteDrip
protected void receiveStalactiteDrip(BlockState p_151975_, Level p_151976_, BlockPos p_151977_, Fluid p_151978_)
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