类 RenderPlayerEvent.Pre
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.RenderPlayerEvent
net.minecraftforge.client.event.RenderPlayerEvent.Pre
- 封闭类:
RenderPlayerEvent
Fired before the player is rendered.
This can be used for rendering additional effects or suppressing rendering.
This event is cancellable, and does not have a result.
If this event is cancelled, then the player will not be rendered and the corresponding
RenderPlayerEvent.Post
will not be fired.
This event is fired on the main Forge event bus, only on the logical client.
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.client.event.RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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构造器概要
构造器构造器说明Pre
(PlayerRenderState state, PlayerRenderer renderer, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) -
方法概要
从类继承的方法 net.minecraftforge.client.event.RenderPlayerEvent
getMultiBufferSource, getPackedLight, getPoseStack, getRenderer, getState
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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构造器详细资料
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Pre
@Internal public Pre(PlayerRenderState state, PlayerRenderer renderer, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight)
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