类 ClientPlayerNetworkEvent.Clone

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.ClientPlayerNetworkEvent
net.minecraftforge.client.event.ClientPlayerNetworkEvent.Clone
封闭类:
ClientPlayerNetworkEvent

public static class ClientPlayerNetworkEvent.Clone extends ClientPlayerNetworkEvent
Fired when the client player respawns, creating a new player instance to replace the old player instance.

This event is not cancellable, and does not have a result.

This event is fired on the main Forge event bus, only on the logical client.

  • 字段详细资料

  • 构造器详细资料

  • 方法详细资料

    • getOldPlayer

      public LocalPlayer getOldPlayer()
      返回 the previous player instance。
      返回:
      the previous player instance
    • getNewPlayer

      public LocalPlayer getNewPlayer()
      返回 the newly created player instance。
      返回:
      the newly created player instance
    • getPlayer

      public LocalPlayer getPlayer()
      返回 the newly created player instance。
      覆盖:
      getPlayer 在类中 ClientPlayerNetworkEvent
      返回:
      the newly created player instance
      另请参阅: