类 ClientPauseChangeEvent.Pre
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.ClientPauseChangeEvent
net.minecraftforge.client.event.ClientPauseChangeEvent.Pre
Fired when pause is going to change
This event is cancellable, and does not have a result.
Cancelling this event will prevent the game change pause state even if the conditions matchThis event is fired on the main Forge event bus, only on the logical client.
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.client.event.ClientPauseChangeEvent
ClientPauseChangeEvent.Post, ClientPauseChangeEvent.Pre
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
-
构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraftforge.client.event.ClientPauseChangeEvent
isPaused
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
-
构造器详细资料
-
Pre
public Pre(boolean pause)
-