类 TransientEntitySectionManager<T extends EntityAccess>
java.lang.Object
net.minecraft.world.level.entity.TransientEntitySectionManager<T>
-
嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明(专用程序包) final LevelCallback
<T> private final LevelEntityGetter
<T> (专用程序包) final EntityLookup
<T> (专用程序包) static final org.slf4j.Logger
(专用程序包) final EntitySectionStorage
<T> private final it.unimi.dsi.fastutil.longs.LongSet
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
int
count()
(专用程序包) void
removeSectionIfEmpty
(long p_157649_, EntitySection<T> p_157650_) void
startTicking
(ChunkPos p_157652_) void
stopTicking
(ChunkPos p_157659_)
-
字段详细资料
-
LOGGER
static final org.slf4j.Logger LOGGER -
callbacks
-
entityStorage
-
sectionStorage
-
tickingChunks
private final it.unimi.dsi.fastutil.longs.LongSet tickingChunks -
entityGetter
-
-
构造器详细资料
-
TransientEntitySectionManager
-
-
方法详细资料
-
startTicking
-
stopTicking
-
getEntityGetter
-
addEntity
-
count
public int count() -
removeSectionIfEmpty
-
gatherStats
-