类 TripWireBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.TripWireBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明protected static final VoxelShape
static final BooleanProperty
static final com.mojang.serialization.MapCodec
<TripWireBlock> static final BooleanProperty
static final BooleanProperty
private final Block
static final BooleanProperty
protected static final VoxelShape
static final BooleanProperty
private static final Map
<Direction, BooleanProperty> private static final int
static final BooleanProperty
static final BooleanProperty
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
checkPressed
(Level p_57608_, BlockPos p_57609_) private void
checkPressed
(Level p_366903_, BlockPos p_365869_, List<? extends Entity> p_360972_) com.mojang.serialization.MapCodec
<TripWireBlock> codec()
protected void
protected void
entityInside
(BlockState p_57625_, Level p_57626_, BlockPos p_57627_, Entity p_57628_) protected VoxelShape
getEntityInsideCollisionShape
(BlockState p_367024_, Level p_364645_, BlockPos p_366199_) protected VoxelShape
getShape
(BlockState p_57654_, BlockGetter p_57655_, BlockPos p_57656_, CollisionContext p_57657_) getStateForPlacement
(BlockPlaceContext p_57606_) protected BlockState
mirror
(BlockState p_57636_, Mirror p_57637_) protected void
onPlace
(BlockState p_57659_, Level p_57660_, BlockPos p_57661_, BlockState p_57662_, boolean p_57663_) protected void
onRemove
(BlockState p_57630_, Level p_57631_, BlockPos p_57632_, BlockState p_57633_, boolean p_57634_) playerWillDestroy
(Level p_57615_, BlockPos p_57616_, BlockState p_57617_, Player p_57618_) protected BlockState
rotate
(BlockState p_57639_, Rotation p_57640_) boolean
shouldConnectTo
(BlockState p_57642_, Direction p_57643_) protected void
tick
(BlockState p_222598_, ServerLevel p_222599_, BlockPos p_222600_, RandomSource p_222601_) protected BlockState
updateShape
(BlockState p_57645_, LevelReader p_366467_, ScheduledTickAccess p_366611_, BlockPos p_57649_, Direction p_57646_, BlockPos p_57650_, BlockState p_57647_, RandomSource p_369813_) private void
updateSource
(Level p_57611_, BlockPos p_57612_, BlockState p_57613_) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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CODEC
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POWERED
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ATTACHED
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DISARMED
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NORTH
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EAST
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SOUTH
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WEST
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PROPERTY_BY_DIRECTION
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AABB
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NOT_ATTACHED_AABB
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RECHECK_PERIOD
private static final int RECHECK_PERIOD- 另请参阅:
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hook
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构造器详细资料
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TripWireBlock
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方法详细资料
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codec
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getShape
protected VoxelShape getShape(BlockState p_57654_, BlockGetter p_57655_, BlockPos p_57656_, CollisionContext p_57657_) - 覆盖:
getShape
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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updateShape
protected BlockState updateShape(BlockState p_57645_, LevelReader p_366467_, ScheduledTickAccess p_366611_, BlockPos p_57649_, Direction p_57646_, BlockPos p_57650_, BlockState p_57647_, RandomSource p_369813_) - 覆盖:
updateShape
在类中BlockBehaviour
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onPlace
protected void onPlace(BlockState p_57659_, Level p_57660_, BlockPos p_57661_, BlockState p_57662_, boolean p_57663_) - 覆盖:
onPlace
在类中BlockBehaviour
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onRemove
protected void onRemove(BlockState p_57630_, Level p_57631_, BlockPos p_57632_, BlockState p_57633_, boolean p_57634_) - 覆盖:
onRemove
在类中BlockBehaviour
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playerWillDestroy
public BlockState playerWillDestroy(Level p_57615_, BlockPos p_57616_, BlockState p_57617_, Player p_57618_) - 覆盖:
playerWillDestroy
在类中Block
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updateSource
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getEntityInsideCollisionShape
protected VoxelShape getEntityInsideCollisionShape(BlockState p_367024_, Level p_364645_, BlockPos p_366199_) -
entityInside
protected void entityInside(BlockState p_57625_, Level p_57626_, BlockPos p_57627_, Entity p_57628_) - 覆盖:
entityInside
在类中BlockBehaviour
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tick
protected void tick(BlockState p_222598_, ServerLevel p_222599_, BlockPos p_222600_, RandomSource p_222601_) - 覆盖:
tick
在类中BlockBehaviour
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checkPressed
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checkPressed
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shouldConnectTo
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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