类 SweetBerryBushBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BushBlock
net.minecraft.world.level.block.SweetBerryBushBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IForgeBlock
,IPlantable
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明static final IntegerProperty
static final com.mojang.serialization.MapCodec
<SweetBerryBushBlock> private static final float
static final int
private static final VoxelShape
private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明com.mojang.serialization.MapCodec
<SweetBerryBushBlock> codec()
protected void
protected void
entityInside
(BlockState p_57270_, Level p_57271_, BlockPos p_57272_, Entity p_57273_) protected ItemStack
getCloneItemStack
(LevelReader p_312054_, BlockPos p_57257_, BlockState p_57258_, boolean p_376908_) protected VoxelShape
getShape
(BlockState p_57291_, BlockGetter p_57292_, BlockPos p_57293_, CollisionContext p_57294_) boolean
isBonemealSuccess
(Level p_222558_, RandomSource p_222559_, BlockPos p_222560_, BlockState p_222561_) protected boolean
isRandomlyTicking
(BlockState p_57284_) boolean
isValidBonemealTarget
(LevelReader p_256056_, BlockPos p_57261_, BlockState p_57262_) void
performBonemeal
(ServerLevel p_222553_, RandomSource p_222554_, BlockPos p_222555_, BlockState p_222556_) protected void
randomTick
(BlockState p_222563_, ServerLevel p_222564_, BlockPos p_222565_, RandomSource p_222566_) protected InteractionResult
useItemOn
(ItemStack p_333126_, BlockState p_333435_, Level p_336209_, BlockPos p_329457_, Player p_336064_, InteractionHand p_336388_, BlockHitResult p_334205_) protected InteractionResult
useWithoutItem
(BlockState p_330186_, Level p_334365_, BlockPos p_328580_, Player p_332233_, BlockHitResult p_329481_) 从类继承的方法 net.minecraft.world.level.block.BushBlock
canSurvive, getPlant, isPathfindable, mayPlaceOn, propagatesSkylightDown, updateShape
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.IPlantable
getPlantType
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字段详细资料
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CODEC
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HURT_SPEED_THRESHOLD
private static final float HURT_SPEED_THRESHOLD- 另请参阅:
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MAX_AGE
public static final int MAX_AGE- 另请参阅:
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AGE
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SAPLING_SHAPE
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MID_GROWTH_SHAPE
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构造器详细资料
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SweetBerryBushBlock
-
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方法详细资料
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codec
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_312054_, BlockPos p_57257_, BlockState p_57258_, boolean p_376908_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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getShape
protected VoxelShape getShape(BlockState p_57291_, BlockGetter p_57292_, BlockPos p_57293_, CollisionContext p_57294_) - 覆盖:
getShape
在类中BlockBehaviour
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isRandomlyTicking
- 覆盖:
isRandomlyTicking
在类中BlockBehaviour
-
randomTick
protected void randomTick(BlockState p_222563_, ServerLevel p_222564_, BlockPos p_222565_, RandomSource p_222566_) - 覆盖:
randomTick
在类中BlockBehaviour
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entityInside
protected void entityInside(BlockState p_57270_, Level p_57271_, BlockPos p_57272_, Entity p_57273_) - 覆盖:
entityInside
在类中BlockBehaviour
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useItemOn
protected InteractionResult useItemOn(ItemStack p_333126_, BlockState p_333435_, Level p_336209_, BlockPos p_329457_, Player p_336064_, InteractionHand p_336388_, BlockHitResult p_334205_) - 覆盖:
useItemOn
在类中BlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_330186_, Level p_334365_, BlockPos p_328580_, Player p_332233_, BlockHitResult p_329481_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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isValidBonemealTarget
- 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_222558_, RandomSource p_222559_, BlockPos p_222560_, BlockState p_222561_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel p_222553_, RandomSource p_222554_, BlockPos p_222555_, BlockState p_222556_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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