类 SporeBlossomBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.SporeBlossomBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final int
static final com.mojang.serialization.MapCodec
<SporeBlossomBlock> private static final int
private static final int
private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
animateTick
(BlockState p_222503_, Level p_222504_, BlockPos p_222505_, RandomSource p_222506_) protected boolean
canSurvive
(BlockState p_154709_, LevelReader p_154710_, BlockPos p_154711_) com.mojang.serialization.MapCodec
<SporeBlossomBlock> codec()
protected VoxelShape
getShape
(BlockState p_154699_, BlockGetter p_154700_, BlockPos p_154701_, CollisionContext p_154702_) protected BlockState
updateShape
(BlockState p_154713_, LevelReader p_364689_, ScheduledTickAccess p_361752_, BlockPos p_154717_, Direction p_154714_, BlockPos p_154718_, BlockState p_154715_, RandomSource p_368691_) 从类继承的方法 net.minecraft.world.level.block.Block
appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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CODEC
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SHAPE
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ADD_PARTICLE_ATTEMPTS
private static final int ADD_PARTICLE_ATTEMPTS- 另请参阅:
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PARTICLE_XZ_RADIUS
private static final int PARTICLE_XZ_RADIUS- 另请参阅:
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PARTICLE_Y_MAX
private static final int PARTICLE_Y_MAX- 另请参阅:
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构造器详细资料
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SporeBlossomBlock
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方法详细资料
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codec
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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updateShape
protected BlockState updateShape(BlockState p_154713_, LevelReader p_364689_, ScheduledTickAccess p_361752_, BlockPos p_154717_, Direction p_154714_, BlockPos p_154718_, BlockState p_154715_, RandomSource p_368691_) - 覆盖:
updateShape
在类中BlockBehaviour
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animateTick
public void animateTick(BlockState p_222503_, Level p_222504_, BlockPos p_222505_, RandomSource p_222506_) - 覆盖:
animateTick
在类中Block
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getShape
protected VoxelShape getShape(BlockState p_154699_, BlockGetter p_154700_, BlockPos p_154701_, CollisionContext p_154702_) - 覆盖:
getShape
在类中BlockBehaviour
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