类 HangingMossBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.HangingMossBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
从接口继承的嵌套类/接口 net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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字段概要
字段修饰符和类型字段说明private static final VoxelShape
static final com.mojang.serialization.MapCodec
<HangingMossBlock> private static final int
static final BooleanProperty
private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
animateTick
(BlockState p_362034_, Level p_368572_, BlockPos p_366897_, RandomSource p_361415_) private boolean
canGrowInto
(BlockState p_369343_) private boolean
canStayAtPosition
(BlockGetter p_365484_, BlockPos p_362413_) protected boolean
canSurvive
(BlockState p_361782_, LevelReader p_367417_, BlockPos p_366634_) com.mojang.serialization.MapCodec
<HangingMossBlock> codec()
protected void
protected VoxelShape
getShape
(BlockState p_365701_, BlockGetter p_361960_, BlockPos p_364640_, CollisionContext p_365299_) getTip
(BlockGetter p_363698_, BlockPos p_367170_) boolean
isBonemealSuccess
(Level p_369749_, RandomSource p_362047_, BlockPos p_361385_, BlockState p_361113_) boolean
isValidBonemealTarget
(LevelReader p_362841_, BlockPos p_362408_, BlockState p_365198_) void
performBonemeal
(ServerLevel p_362461_, RandomSource p_362879_, BlockPos p_361813_, BlockState p_362206_) protected boolean
propagatesSkylightDown
(BlockState p_370166_) protected void
tick
(BlockState p_367034_, ServerLevel p_368909_, BlockPos p_361251_, RandomSource p_363153_) protected BlockState
updateShape
(BlockState p_361250_, LevelReader p_370189_, ScheduledTickAccess p_362194_, BlockPos p_366744_, Direction p_367183_, BlockPos p_366942_, BlockState p_369003_, RandomSource p_363174_) 从类继承的方法 net.minecraft.world.level.block.Block
appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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CODEC
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SIDE_PADDING
private static final int SIDE_PADDING- 另请参阅:
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TIP_SHAPE
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BASE_SHAPE
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TIP
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构造器详细资料
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HangingMossBlock
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方法详细资料
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codec
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getShape
protected VoxelShape getShape(BlockState p_365701_, BlockGetter p_361960_, BlockPos p_364640_, CollisionContext p_365299_) - 覆盖:
getShape
在类中BlockBehaviour
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animateTick
public void animateTick(BlockState p_362034_, Level p_368572_, BlockPos p_366897_, RandomSource p_361415_) - 覆盖:
animateTick
在类中Block
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propagatesSkylightDown
- 覆盖:
propagatesSkylightDown
在类中BlockBehaviour
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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canStayAtPosition
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updateShape
protected BlockState updateShape(BlockState p_361250_, LevelReader p_370189_, ScheduledTickAccess p_362194_, BlockPos p_366744_, Direction p_367183_, BlockPos p_366942_, BlockState p_369003_, RandomSource p_363174_) - 覆盖:
updateShape
在类中BlockBehaviour
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tick
protected void tick(BlockState p_367034_, ServerLevel p_368909_, BlockPos p_361251_, RandomSource p_363153_) - 覆盖:
tick
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader p_362841_, BlockPos p_362408_, BlockState p_365198_) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
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canGrowInto
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getTip
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isBonemealSuccess
public boolean isBonemealSuccess(Level p_369749_, RandomSource p_362047_, BlockPos p_361385_, BlockState p_361113_) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel p_362461_, RandomSource p_362879_, BlockPos p_361813_, BlockState p_362206_) - 指定者:
performBonemeal
在接口中BonemealableBlock
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