类 ClientboundBlockUpdatePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundBlockUpdatePacket
extends Object
implements Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final BlockState
private final BlockPos
static final StreamCodec
<RegistryFriendlyByteBuf, ClientboundBlockUpdatePacket> -
构造器概要
构造器构造器说明ClientboundBlockUpdatePacket
(BlockPos p_131738_, BlockState p_131739_) ClientboundBlockUpdatePacket
(BlockGetter p_131735_, BlockPos p_131736_) -
方法概要
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
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STREAM_CODEC
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pos
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blockState
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构造器详细资料
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ClientboundBlockUpdatePacket
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ClientboundBlockUpdatePacket
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方法详细资料
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type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getBlockState
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getPos
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