类 PalettedPermutations
java.lang.Object
net.minecraft.client.renderer.texture.atlas.sources.PalettedPermutations
- 所有已实现的接口:
SpriteSource
-
嵌套类概要
嵌套类从接口继承的嵌套类/接口 net.minecraft.client.renderer.texture.atlas.SpriteSource
SpriteSource.Output, SpriteSource.SpriteSupplier
-
字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<PalettedPermutations> (专用程序包) static final org.slf4j.Logger
private final ResourceLocation
private final Map
<String, ResourceLocation> private final List
<ResourceLocation> 从接口继承的字段 net.minecraft.client.renderer.texture.atlas.SpriteSource
TEXTURE_ID_CONVERTER
-
构造器概要
构造器限定符构造器说明private
PalettedPermutations
(List<ResourceLocation> p_267282_, ResourceLocation p_266681_, Map<String, ResourceLocation> p_266741_) -
方法概要
修饰符和类型方法说明private static IntUnaryOperator
createPaletteMapping
(int[] p_266839_, int[] p_266776_) private static int[]
loadPaletteEntryFromImage
(ResourceManager p_267184_, ResourceLocation p_267059_) void
run
(ResourceManager p_267219_, SpriteSource.Output p_267250_) type()
-
字段详细资料
-
LOGGER
static final org.slf4j.Logger LOGGER -
CODEC
-
textures
-
permutations
-
paletteKey
-
-
构造器详细资料
-
PalettedPermutations
private PalettedPermutations(List<ResourceLocation> p_267282_, ResourceLocation p_266681_, Map<String, ResourceLocation> p_266741_)
-
-
方法详细资料
-
run
- 指定者:
run
在接口中SpriteSource
-
createPaletteMapping
-
loadPaletteEntryFromImage
private static int[] loadPaletteEntryFromImage(ResourceManager p_267184_, ResourceLocation p_267059_) -
type
- 指定者:
type
在接口中SpriteSource
-