接口 SpriteSource.Output
- 封闭接口:
SpriteSource
public static interface SpriteSource.Output
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方法概要
修饰符和类型方法说明void
add
(ResourceLocation p_261821_, SpriteSource.SpriteSupplier p_261760_) default void
add
(ResourceLocation p_261841_, Resource p_261651_) void
removeAll
(Predicate<ResourceLocation> p_261532_)
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方法详细资料
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add
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add
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removeAll
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