类 PlayerItemInHandLayer<S extends PlayerRenderState,M extends EntityModel<S> & ArmedModel & HeadedModel>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<S,M>
net.minecraft.client.renderer.entity.layers.ItemInHandLayer<S,M>
net.minecraft.client.renderer.entity.layers.PlayerItemInHandLayer<S,M>
public class PlayerItemInHandLayer<S extends PlayerRenderState,M extends EntityModel<S> & ArmedModel & HeadedModel>
extends ItemInHandLayer<S,M>
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字段概要
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构造器概要
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方法概要
修饰符和类型方法说明protected void
renderArmWithItem
(S p_369457_, ItemStackRenderState p_377241_, HumanoidArm p_364119_, PoseStack p_364225_, MultiBufferSource p_364963_, int p_366853_) private void
renderItemHeldToEye
(ItemStackRenderState p_376803_, HumanoidArm p_378038_, PoseStack p_376706_, MultiBufferSource p_376578_, int p_376343_) 从类继承的方法 net.minecraft.client.renderer.entity.layers.ItemInHandLayer
render
从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
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字段详细资料
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X_ROT_MIN
private static final float X_ROT_MIN- 另请参阅:
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X_ROT_MAX
private static final float X_ROT_MAX- 另请参阅:
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构造器详细资料
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PlayerItemInHandLayer
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方法详细资料
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renderArmWithItem
protected void renderArmWithItem(S p_369457_, ItemStackRenderState p_377241_, HumanoidArm p_364119_, PoseStack p_364225_, MultiBufferSource p_364963_, int p_366853_) - 覆盖:
renderArmWithItem
在类中ItemInHandLayer<S extends PlayerRenderState,
M extends EntityModel<S> & ArmedModel & HeadedModel>
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renderItemHeldToEye
private void renderItemHeldToEye(ItemStackRenderState p_376803_, HumanoidArm p_378038_, PoseStack p_376706_, MultiBufferSource p_376578_, int p_376343_)
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