类 BeeStingerLayer<M extends PlayerModel>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<PlayerRenderState,M>
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer<M>
net.minecraft.client.renderer.entity.layers.BeeStingerLayer<M>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
StuckInBodyLayer.PlacementStyle
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字段概要
字段 -
构造器概要
构造器构造器说明BeeStingerLayer
(LivingEntityRenderer<?, PlayerRenderState, M> p_116580_, EntityRendererProvider.Context p_367387_) -
方法概要
从类继承的方法 net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
render
从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
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字段详细资料
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BEE_STINGER_LOCATION
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构造器详细资料
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BeeStingerLayer
public BeeStingerLayer(LivingEntityRenderer<?, PlayerRenderState, M> p_116580_, EntityRendererProvider.Context p_367387_)
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方法详细资料
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numStuck
- 指定者:
numStuck
在类中StuckInBodyLayer<M extends PlayerModel>
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