类 ArrowLayer<M extends PlayerModel>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<PlayerRenderState,M>
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer<M>
net.minecraft.client.renderer.entity.layers.ArrowLayer<M>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
StuckInBodyLayer.PlacementStyle
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构造器概要
构造器构造器说明ArrowLayer
(LivingEntityRenderer<?, PlayerRenderState, M> p_174466_, EntityRendererProvider.Context p_174465_) -
方法概要
从类继承的方法 net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
render
从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
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构造器详细资料
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ArrowLayer
public ArrowLayer(LivingEntityRenderer<?, PlayerRenderState, M> p_174466_, EntityRendererProvider.Context p_174465_)
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方法详细资料
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numStuck
- 指定者:
numStuck
在类中StuckInBodyLayer<M extends PlayerModel>
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