类 PiglinRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<AbstractPiglin,PiglinRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<AbstractPiglin,PiglinRenderState,PiglinModel>
net.minecraft.client.renderer.entity.MobRenderer<AbstractPiglin,PiglinRenderState,PiglinModel>
net.minecraft.client.renderer.entity.AgeableMobRenderer<AbstractPiglin,PiglinRenderState,PiglinModel>
net.minecraft.client.renderer.entity.HumanoidMobRenderer<AbstractPiglin,PiglinRenderState,PiglinModel>
net.minecraft.client.renderer.entity.PiglinRenderer
- 所有已实现的接口:
RenderLayerParent<PiglinRenderState,
PiglinModel>
public class PiglinRenderer
extends HumanoidMobRenderer<AbstractPiglin,PiglinRenderState,PiglinModel>
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字段概要
字段修饰符和类型字段说明private static final ResourceLocation
static final CustomHeadLayer.Transforms
private static final ResourceLocation
从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器构造器说明PiglinRenderer
(EntityRendererProvider.Context p_174344_, ModelLayerLocation p_174345_, ModelLayerLocation p_174346_, ModelLayerLocation p_174347_, ModelLayerLocation p_365005_, ModelLayerLocation p_360866_, ModelLayerLocation p_360847_) -
方法概要
修饰符和类型方法说明void
extractRenderState
(AbstractPiglin p_360925_, PiglinRenderState p_367741_, float p_364947_) getTextureLocation
(PiglinRenderState p_363461_) protected boolean
isShaking
(PiglinRenderState p_364796_) 从类继承的方法 net.minecraft.client.renderer.entity.HumanoidMobRenderer
extractHumanoidRenderState, getArmPose
从类继承的方法 net.minecraft.client.renderer.entity.AgeableMobRenderer
render
从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, scale, setupRotations, shouldRenderLayers
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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字段详细资料
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PIGLIN_LOCATION
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PIGLIN_BRUTE_LOCATION
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PIGLIN_CUSTOM_HEAD_TRANSFORMS
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构造器详细资料
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PiglinRenderer
public PiglinRenderer(EntityRendererProvider.Context p_174344_, ModelLayerLocation p_174345_, ModelLayerLocation p_174346_, ModelLayerLocation p_174347_, ModelLayerLocation p_365005_, ModelLayerLocation p_360866_, ModelLayerLocation p_360847_)
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方法详细资料
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getTextureLocation
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createRenderState
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extractRenderState
public void extractRenderState(AbstractPiglin p_360925_, PiglinRenderState p_367741_, float p_364947_) -
isShaking
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