类 ParrotRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Parrot,ParrotRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Parrot,ParrotRenderState,ParrotModel>
net.minecraft.client.renderer.entity.MobRenderer<Parrot,ParrotRenderState,ParrotModel>
net.minecraft.client.renderer.entity.ParrotRenderer
- 所有已实现的接口:
RenderLayerParent<ParrotRenderState,
ParrotModel>
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字段概要
字段修饰符和类型字段说明private static final ResourceLocation
private static final ResourceLocation
private static final ResourceLocation
private static final ResourceLocation
private static final ResourceLocation
从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(Parrot p_363999_, ParrotRenderState p_366002_, float p_362989_) getTextureLocation
(ParrotRenderState p_366563_) static ResourceLocation
getVariantTexture
(Parrot.Variant p_262577_) 从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldRenderLayers
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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字段详细资料
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RED_BLUE
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BLUE
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GREEN
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YELLOW_BLUE
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GREY
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构造器详细资料
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ParrotRenderer
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方法详细资料
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getTextureLocation
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createRenderState
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extractRenderState
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getVariantTexture
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