类 CreakingRenderer<T extends Creaking>
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T,CreakingRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<T,CreakingRenderState,CreakingModel>
net.minecraft.client.renderer.entity.MobRenderer<T,CreakingRenderState,CreakingModel>
net.minecraft.client.renderer.entity.CreakingRenderer<T>
- 所有已实现的接口:
RenderLayerParent<CreakingRenderState,
CreakingModel>
public class CreakingRenderer<T extends Creaking>
extends MobRenderer<T,CreakingRenderState,CreakingModel>
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(T p_366568_, CreakingRenderState p_362167_, float p_368483_) getTextureLocation
(CreakingRenderState p_362759_) 从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldRenderLayers
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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字段详细资料
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TEXTURE_LOCATION
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EYES_TEXTURE_LOCATION
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构造器详细资料
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CreakingRenderer
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方法详细资料
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getTextureLocation
- 指定者:
getTextureLocation
在类中LivingEntityRenderer<T extends Creaking,
CreakingRenderState, CreakingModel>
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createRenderState
- 指定者:
createRenderState
在类中EntityRenderer<T extends Creaking,
CreakingRenderState>
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extractRenderState
- 覆盖:
extractRenderState
在类中LivingEntityRenderer<T extends Creaking,
CreakingRenderState, CreakingModel>
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