类 EditGameRulesScreen
java.lang.Object
net.minecraft.client.gui.components.events.AbstractContainerEventHandler
net.minecraft.client.gui.screens.Screen
net.minecraft.client.gui.screens.worldselection.EditGameRulesScreen
- 所有已实现的接口:
ContainerEventHandler
,GuiEventListener
,Renderable
,TabOrderedElement
-
嵌套类概要
嵌套类修饰符和类型类说明class
class
(专用程序包) static interface
EditGameRulesScreen.EntryFactory<T extends GameRules.Value<T>>
class
class
static class
class
从类继承的嵌套类/接口 net.minecraft.client.gui.screens.Screen
Screen.NarratableSearchResult
-
字段概要
字段修饰符和类型字段说明private Button
private final GameRules
private final Set
<EditGameRulesScreen.RuleEntry> (专用程序包) final HeaderAndFooterLayout
private EditGameRulesScreen.RuleList
private static final int
private static final Component
从类继承的字段 net.minecraft.client.gui.screens.Screen
CUBE_MAP, font, FOOTER_SEPARATOR, HEADER_SEPARATOR, height, INWORLD_FOOTER_SEPARATOR, INWORLD_HEADER_SEPARATOR, MENU_BACKGROUND, minecraft, narratorButton, PANORAMA, renderables, screenExecutor, title, width
从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明(专用程序包) void
clearInvalid
(EditGameRulesScreen.RuleEntry p_101075_) protected void
init()
(专用程序包) void
markInvalid
(EditGameRulesScreen.RuleEntry p_101061_) void
onClose()
protected void
private void
从类继承的方法 net.minecraft.client.gui.screens.Screen
added, addRenderableOnly, addRenderableWidget, addWidget, afterKeyboardAction, afterMouseAction, afterMouseMove, changeFocus, children, clearFocus, clearTooltipForNextRenderPass, clearWidgets, fillCrashDetails, findNarratableWidget, getBackgroundMusic, getFont, getMinecraft, getNarrationMessage, getRectangle, getTitle, getTooltipFromItem, getUsageNarration, handleComponentClicked, handleDelayedNarration, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onFilesDrop, rebuildWidgets, removed, removeWidget, render, renderBackground, renderBlurredBackground, renderMenuBackground, renderMenuBackground, renderMenuBackgroundTexture, renderPanorama, renderTransparentBackground, renderWithTooltip, resize, setInitialFocus, setInitialFocus, setTooltipForNextRenderPass, setTooltipForNextRenderPass, setTooltipForNextRenderPass, setTooltipForNextRenderPass, shouldCloseOnEsc, shouldNarrateNavigation, showsActiveEffects, tick, triggerImmediateNarration, updateNarratedWidget, updateNarrationState, updateNarratorStatus
从类继承的方法 net.minecraft.client.gui.components.events.AbstractContainerEventHandler
getFocused, isDragging, setDragging, setFocused
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.gui.components.events.ContainerEventHandler
charTyped, getChildAt, getCurrentFocusPath, isFocused, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, nextFocusPath, setFocused
从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
getBorderForArrowNavigation, mouseMoved
从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
-
字段详细资料
-
TITLE
-
SPACING
private static final int SPACING- 另请参阅:
-
layout
-
exitCallback
-
invalidEntries
-
gameRules
-
ruleList
-
doneButton
-
-
构造器详细资料
-
EditGameRulesScreen
-
-
方法详细资料