类 EditGameRulesScreen.RuleEntry
java.lang.Object
net.minecraft.client.gui.components.AbstractSelectionList.Entry<EditGameRulesScreen.RuleEntry>
net.minecraft.client.gui.components.ContainerObjectSelectionList.Entry<EditGameRulesScreen.RuleEntry>
net.minecraft.client.gui.screens.worldselection.EditGameRulesScreen.RuleEntry
- 所有已实现的接口:
ContainerEventHandler
,GuiEventListener
,TabOrderedElement
- 封闭类:
EditGameRulesScreen
public abstract static class EditGameRulesScreen.RuleEntry
extends ContainerObjectSelectionList.Entry<EditGameRulesScreen.RuleEntry>
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字段概要
字段从类继承的字段 net.minecraft.client.gui.components.AbstractSelectionList.Entry
list
从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.client.gui.components.ContainerObjectSelectionList.Entry
focusPathAtIndex, getFocused, isDragging, mouseClicked, narratables, nextFocusPath, setDragging, setFocused
从类继承的方法 net.minecraft.client.gui.components.AbstractSelectionList.Entry
isFocused, isMouseOver, render, renderBack, setFocused
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.gui.components.events.ContainerEventHandler
charTyped, children, getChildAt, getCurrentFocusPath, isFocused, keyPressed, keyReleased, mouseDragged, mouseReleased, mouseScrolled, setFocused
从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
getBorderForArrowNavigation, getRectangle, isMouseOver, mouseMoved
从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
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字段详细资料
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tooltip
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构造器详细资料
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RuleEntry
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