接口 IForgeRegistry.CreateCallback<V>

所有已知实现类:
GameData.BlockCallbacks, GameData.ItemCallbacks, GameData.PoiTypeCallbacks, GameData.WrapperFactory
封闭接口:
IForgeRegistry<V>
函数接口:
这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。

@FunctionalInterface public static interface IForgeRegistry.CreateCallback<V>
Callback fired when a registry instance is created. Populate slave maps here.