类 PlayerInteractEvent.EntityInteractSpecific
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.entity.EntityEvent
net.minecraftforge.event.entity.living.LivingEvent
net.minecraftforge.event.entity.player.PlayerEvent
net.minecraftforge.event.entity.player.PlayerInteractEvent
net.minecraftforge.event.entity.player.PlayerInteractEvent.EntityInteractSpecific
- 封闭类:
PlayerInteractEvent
This event is fired on both sides whenever a player right clicks an entity.
"Specific" is an interact where the local vector (which part of the entity you clicked) is known.
The state of this event affects whether
Entity.interactAt(Player, Vec3, InteractionHand)
is called.
Let result be the return value of Entity.interactAt(Player, Vec3, InteractionHand)
, or PlayerInteractEvent.cancellationResult
if the event is cancelled.
If we are on the client and result is not InteractionResult.SUCCESS
, the client will then try PlayerInteractEvent.EntityInteract
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.event.entity.player.PlayerInteractEvent
PlayerInteractEvent.EntityInteract, PlayerInteractEvent.EntityInteractSpecific, PlayerInteractEvent.LeftClickBlock, PlayerInteractEvent.LeftClickEmpty, PlayerInteractEvent.RightClickBlock, PlayerInteractEvent.RightClickEmpty, PlayerInteractEvent.RightClickItem
从类继承的嵌套类/接口 net.minecraftforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.minecraftforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingTickEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.minecraftforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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字段概要
字段 -
构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraftforge.event.entity.player.PlayerInteractEvent
getCancellationResult, getFace, getHand, getItemStack, getLevel, getPos, getSide, setCancellationResult
从类继承的方法 net.minecraftforge.event.entity.player.PlayerEvent
getEntity
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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字段详细资料
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localPos
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target
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构造器详细资料
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EntityInteractSpecific
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方法详细资料
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getLocalPos
Returns the local interaction position. This is a 3D vector, where (0, 0, 0) is centered exactly at the center of the entity's bounding box at their feet. This means the X and Z values will be in the range [-width / 2, width / 2] while Y values will be in the range [0, height]- 返回:
- The local position
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getTarget
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