类 StandaloneGeometryBakingContext.Builder
java.lang.Object
net.minecraftforge.client.model.geometry.StandaloneGeometryBakingContext.Builder
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字段概要
字段修饰符和类型字段说明private boolean
private @Nullable ResourceLocation
private @Nullable ResourceLocation
private Transformation
private ItemTransforms
private boolean
private boolean
private BiPredicate
<String, Boolean> -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明build()
withGui3d
(boolean isGui3d) withRenderTypeHint
(ResourceLocation renderTypeHint) withRenderTypeHint
(ResourceLocation renderTypeHint, ResourceLocation renderTypeFastHint) withRootTransform
(Transformation rootTransform) withTransforms
(ItemTransforms transforms) withUseAmbientOcclusion
(boolean useAmbientOcclusion) withUseBlockLight
(boolean useBlockLight) withVisibleComponents
(it.unimi.dsi.fastutil.objects.Object2BooleanMap<String> parts)
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字段详细资料
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isGui3d
private boolean isGui3d -
useBlockLight
private boolean useBlockLight -
useAmbientOcclusion
private boolean useAmbientOcclusion -
transforms
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rootTransform
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renderTypeHint
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renderTypeFastHint
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visibilityTest
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构造器详细资料
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Builder
private Builder() -
Builder
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方法详细资料
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withGui3d
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withUseBlockLight
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withUseAmbientOcclusion
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withTransforms
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withRootTransform
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withRenderTypeHint
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withRenderTypeHint
public StandaloneGeometryBakingContext.Builder withRenderTypeHint(ResourceLocation renderTypeHint, ResourceLocation renderTypeFastHint) -
withVisibleComponents
public StandaloneGeometryBakingContext.Builder withVisibleComponents(it.unimi.dsi.fastutil.objects.Object2BooleanMap<String> parts) -
build
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