接口 IDynamicBakedModel
- 所有超级接口:
BakedModel
,IForgeBakedModel
Convenience interface with default implementation of
IForgeBakedModel.getQuads(BlockState, Direction, RandomSource, ModelData, RenderType)
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方法概要
修饰符和类型方法说明getQuads
(@Nullable BlockState state, @Nullable Direction side, @NotNull RandomSource rand) getQuads
(@Nullable BlockState state, @Nullable Direction side, @NotNull RandomSource rand, @NotNull ModelData extraData, @Nullable RenderType renderType) A nullRenderType
is used for the breaking overlay as well as non-standard rendering, so models should return all their quads.从接口继承的方法 net.minecraft.client.resources.model.BakedModel
getParticleIcon, getTransforms, isGui3d, useAmbientOcclusion, usesBlockLight
从接口继承的方法 net.minecraftforge.client.extensions.IForgeBakedModel
applyTransform, getModelData, getParticleIcon, getRenderTypes, useAmbientOcclusion, useAmbientOcclusion
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方法详细资料
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getQuads
@NotNull default @NotNull List<BakedQuad> getQuads(@Nullable @Nullable BlockState state, @Nullable @Nullable Direction side, @NotNull @NotNull RandomSource rand) - 指定者:
getQuads
在接口中BakedModel
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getQuads
@NotNull @NotNull List<BakedQuad> getQuads(@Nullable @Nullable BlockState state, @Nullable @Nullable Direction side, @NotNull @NotNull RandomSource rand, @NotNull @NotNull ModelData extraData, @Nullable @Nullable RenderType renderType) 从接口复制的说明:IForgeBakedModel
A nullRenderType
is used for the breaking overlay as well as non-standard rendering, so models should return all their quads.- 指定者:
getQuads
在接口中IForgeBakedModel
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