类 SetLoreFunction
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.SetLoreFunction
- 所有已实现的接口:
BiFunction<ItemStack,
,LootContext, ItemStack> LootItemFunction
,LootContextUser
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嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
LootItemConditionalFunction.DummyBuilder
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字段概要
字段修饰符和类型字段说明static final com.mojang.serialization.MapCodec
<SetLoreFunction> private final ListOperation
private final Optional
<LootContext.EntityTarget> 从类继承的字段 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
predicates
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构造器概要
构造器构造器说明SetLoreFunction
(List<LootItemCondition> p_81085_, List<Component> p_300257_, ListOperation p_333397_, Optional<LootContext.EntityTarget> p_301400_) -
方法概要
修饰符和类型方法说明Set
<ContextKey<?>> getType()
run
(ItemStack p_81089_, LootContext p_81090_) static SetLoreFunction.Builder
setLore()
updateLore
(ItemLore p_329508_, LootContext p_335535_) 从类继承的方法 net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
apply, commonFields, simpleBuilder, validate
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 java.util.function.BiFunction
andThen
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字段详细资料
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CODEC
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lore
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mode
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resolutionContext
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构造器详细资料
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SetLoreFunction
public SetLoreFunction(List<LootItemCondition> p_81085_, List<Component> p_300257_, ListOperation p_333397_, Optional<LootContext.EntityTarget> p_301400_)
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方法详细资料
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getType
- 指定者:
getType
在接口中LootItemFunction
- 指定者:
getType
在类中LootItemConditionalFunction
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getReferencedContextParams
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run
- 指定者:
run
在类中LootItemConditionalFunction
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updateLore
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setLore
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