类 WoodlandMansionStructure
java.lang.Object
net.minecraft.world.level.levelgen.structure.Structure
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.Structure
Structure.GenerationContext, Structure.GenerationStub, Structure.StructureSettings
-
字段概要
字段从类继承的字段 net.minecraft.world.level.levelgen.structure.Structure
DIRECT_CODEC
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
afterPlace
(WorldGenLevel p_230227_, StructureManager p_230228_, ChunkGenerator p_230229_, RandomSource p_230230_, BoundingBox p_230231_, ChunkPos p_230232_, PiecesContainer p_230233_) findGenerationPoint
(Structure.GenerationContext p_230235_) private void
generatePieces
(StructurePiecesBuilder p_230242_, Structure.GenerationContext p_230243_, BlockPos p_230244_, Rotation p_230245_) type()
从类继承的方法 net.minecraft.world.level.levelgen.structure.Structure
adjustBoundingBox, biomes, findValidGenerationPoint, generate, getLowestY, getLowestY, getLowestYIn5by5BoxOffset7Blocks, getMeanFirstOccupiedHeight, getModifiedStructureSettings, modifiableStructureInfo, onTopOfChunkCenter, settingsCodec, simpleCodec, spawnOverrides, step, terrainAdaptation
-
字段详细资料
-
CODEC
-
-
构造器详细资料
-
WoodlandMansionStructure
-
-
方法详细资料
-
findGenerationPoint
public Optional<Structure.GenerationStub> findGenerationPoint(Structure.GenerationContext p_230235_) - 指定者:
findGenerationPoint
在类中Structure
-
generatePieces
private void generatePieces(StructurePiecesBuilder p_230242_, Structure.GenerationContext p_230243_, BlockPos p_230244_, Rotation p_230245_) -
afterPlace
public void afterPlace(WorldGenLevel p_230227_, StructureManager p_230228_, ChunkGenerator p_230229_, RandomSource p_230230_, BoundingBox p_230231_, ChunkPos p_230232_, PiecesContainer p_230233_) - 覆盖:
afterPlace
在类中Structure
-
type
-