类 StrongholdPieces.Library
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.Library
- 封闭类:
StrongholdPieces
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
StrongholdPieces.StrongholdPiece.SmallDoorType
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
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字段概要
字段修饰符和类型字段说明protected static final int
protected static final int
private final boolean
protected static final int
protected static final int
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
entryDoor
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
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构造器概要
构造器构造器说明Library
(int p_229589_, RandomSource p_229590_, BoundingBox p_229591_, Direction p_229592_) Library
(CompoundTag p_229594_) -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(StructurePieceSerializationContext p_229612_, CompoundTag p_229613_) static StrongholdPieces.Library
createPiece
(StructurePieceAccessor p_229604_, RandomSource p_229605_, int p_229606_, int p_229607_, int p_229608_, Direction p_229609_, int p_229610_) void
postProcess
(WorldGenLevel p_229596_, StructureManager p_229597_, ChunkGenerator p_229598_, RandomSource p_229599_, BoundingBox p_229600_, ChunkPos p_229601_, BlockPos p_229602_) 从类继承的方法 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
generateSmallDoor, generateSmallDoorChildForward, generateSmallDoorChildLeft, generateSmallDoorChildRight, isOkBox, randomSmallDoor
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
addChildren, canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getRotation, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, move, placeBlock, reorient, setGenDepth, setOrientation
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字段详细资料
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WIDTH
protected static final int WIDTH- 另请参阅:
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HEIGHT
protected static final int HEIGHT- 另请参阅:
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TALL_HEIGHT
protected static final int TALL_HEIGHT- 另请参阅:
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DEPTH
protected static final int DEPTH- 另请参阅:
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isTall
private final boolean isTall
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构造器详细资料
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Library
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Library
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方法详细资料
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addAdditionalSaveData
protected void addAdditionalSaveData(StructurePieceSerializationContext p_229612_, CompoundTag p_229613_) -
createPiece
public static StrongholdPieces.Library createPiece(StructurePieceAccessor p_229604_, RandomSource p_229605_, int p_229606_, int p_229607_, int p_229608_, Direction p_229609_, int p_229610_) -
postProcess
public void postProcess(WorldGenLevel p_229596_, StructureManager p_229597_, ChunkGenerator p_229598_, RandomSource p_229599_, BoundingBox p_229600_, ChunkPos p_229601_, BlockPos p_229602_) - 指定者:
postProcess
在类中StructurePiece
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