类 SculkCatalystBlockEntity.CatalystListener
java.lang.Object
net.minecraft.world.level.block.entity.SculkCatalystBlockEntity.CatalystListener
- 所有已实现的接口:
GameEventListener
public static class SculkCatalystBlockEntity.CatalystListener
extends Object
implements GameEventListener
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嵌套类概要
从接口继承的嵌套类/接口 net.minecraft.world.level.gameevent.GameEventListener
GameEventListener.DeliveryMode, GameEventListener.Provider<T extends GameEventListener>
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字段概要
字段修饰符和类型字段说明private final BlockState
private final PositionSource
static final int
(专用程序包) final SculkSpreader
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
bloom
(ServerLevel p_281501_, BlockPos p_281448_, BlockState p_281966_, RandomSource p_283606_) int
boolean
handleGameEvent
(ServerLevel p_283470_, Holder<GameEvent> p_332335_, GameEvent.Context p_283014_, Vec3 p_282350_) private void
tryAwardItSpreadsAdvancement
(Level p_281279_, LivingEntity p_281378_)
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字段详细资料
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PULSE_TICKS
public static final int PULSE_TICKS- 另请参阅:
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sculkSpreader
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blockState
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positionSource
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构造器详细资料
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CatalystListener
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方法详细资料
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getListenerSource
- 指定者:
getListenerSource
在接口中GameEventListener
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getListenerRadius
public int getListenerRadius()- 指定者:
getListenerRadius
在接口中GameEventListener
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getDeliveryMode
- 指定者:
getDeliveryMode
在接口中GameEventListener
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handleGameEvent
public boolean handleGameEvent(ServerLevel p_283470_, Holder<GameEvent> p_332335_, GameEvent.Context p_283014_, Vec3 p_282350_) - 指定者:
handleGameEvent
在接口中GameEventListener
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getSculkSpreader
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bloom
private void bloom(ServerLevel p_281501_, BlockPos p_281448_, BlockState p_281966_, RandomSource p_283606_) -
tryAwardItSpreadsAdvancement
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